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Warner Bros. WWE Studios form tag team for Scooby Doo film

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MUMBAI: US film studio Warner Bros. and sports entertainment company WWE Studios, the film division of WWE, will co-produce a Scooby-Doo animated feature that will find Scooby and the gang solving a mystery at WrestleMania.
WWE Superstars and Divas, including Triple H, John Cena, Kane and The Miz, will appear in animated form and lend their voices to the project. WWE chairman, CEO Vince McMahon will also lend his voice and appear in animated form.
WWE Studios president Michael Luisi said, “We are excited to partner with Warner Bros. on this wonderful animated film. Kids and adults are going to enjoy seeing their favorite WWE Superstars in animated form join forces with an icon like Scooby-Doo to solve a mystery at the biggest pop-culture event of the year – WrestleMania.”
When Shaggy and Scooby win tickets to WrestleMania, the entire gang travels in the Mystery Machine to WWE City to attend the epic event. However, when a mysterious ghostly bear appears and threatens to ruin the show, Scooby, Shaggy, Velma, Daphne and Fred work with WWE Superstars to solve the case.
Warner Home Video executive VP, GM, TV Jeff Brown said, “Warner Bros. is thrilled to get into the ring with WWE Studios to bring fans an unprecedented animated adventure. We’re excited to leverage the WWE’s family-friendly brand and passionate fan base and integrate some of the most popular WWE Superstars and Divas within the Scooby-Doo gang.”

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International

Utopai Studios unveils 4K three-minute video generation for PAI platform

New Story Agent and editing tools aim to streamline AI-led filmmaking workflows

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MUMBAI: Utopai Studios has announced a major upgrade to its PAI storytelling AI platform, introducing what it claims is an industry-first capability to generate three-minute videos in 4K resolution, alongside enhancements to its Story Agent feature.

The update, rolling out from April 15, expands the platform’s capabilities across the filmmaking process, from early concept development to post-production. The company said the new features are designed to help filmmakers maintain continuity across characters, scenes and visual styles, a key challenge in AI-driven storytelling.

At the heart of the release is a next-generation model that enables more structured narrative development, allowing creators to move more seamlessly from idea to execution. With tools such as multi-shot sequencing and multi-turn editing, the platform aims to give both studios and independent creators greater control over complex storytelling workflows.

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Commenting on the launch, Utopai Studios co-founder and CTO Jie Yang said, “The next phase of AI in media will not be defined by isolated tools, but by systems that can carry story, continuity and collaboration across the full creative process.” He added that the update is a step towards enabling more practical, end-to-end narrative development at a professional level.

Echoing this, Utopai Studios co-founder and chief scientific officer Zijian He said, “Generative video is opening the door to a new production model, where creative ambition is less constrained by traditional cost and complexity.” He noted that the platform combines multimodal models with iterative editing to give creators more speed, control and consistency.

The company said PAI is already being used in professional film and television productions, particularly in Hollywood, for tasks such as pre-visualisation, scene design and post-production refinements. The latest update adds features including improved voice options, character consistency, unlimited editing and more flexible asset management.

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Utopai also emphasised that its models are not trained on copyrighted material, positioning the platform as a cleaner alternative for creators and rights holders navigating the evolving AI landscape.

As AI continues to reshape content creation, Utopai’s latest push signals a shift from standalone tools to integrated systems, aiming to make high-quality filmmaking faster, more flexible and increasingly accessible.

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