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Sweden’s Com Hem to use SeaChange’s software platform for its VoD service
MUMBAI: SeaChange International, a global multi-screen video software company, has said that Swedish cable television operator, Com Hem, has selected the SeaChange Adrenalin video platform for its new Tivo service.
Due for rollout later this year, Com Hem‘s new offering will include broadcast TV channels, VOD (video-on-demand), catch-up TV and start-over for DVB-based (Digital Video Broadcasting) TiVo set-tops, Lan set-tops, smartphones and tablets.
Com Hem will use the Adrenalin video platform to integrate and manage a wide range of third-party components. These include TiVo‘s client solution and other third-party vendors in the ecosystem. SeaChange will provide its Professional Services to handle integration, customization and deployment.
Com Hem manager R&D Jens Persson said, “Com Hem aims to offer subscribers the latest services in compelling bundles. With SeaChange‘s technology and services we can do that. The open Adrenalin architecture means we can integrate our existing equipment and systems effortlessly. And because it‘s easy to expand, the back office can grow as quickly as we do”.
SeaChange SVP & GM Europe Middle East and Africa and APAC Andrei Noppe said, “We are delighted to support Com Hem in its rapid growth. Throughout Europe, customers come to SeaChange for our deep experience and expertise in on-demand service development. Our agreement with Com Hem marks continued expansion of SeaChange‘s strong presence in the Nordic and Baltic region, with customers from Denmark to Estonia.”
About 40 per cent, or 1.75 million, of Sweden‘s households are connected to Com Hem‘s network. This gives them access to TV channels, HDTV and TV on Demand, as well as broadband and fixed line services. Com Hem is the latest European operator to choose SeaChange‘s next generation Adrenalin as a foundation for its VoD services.
Adrenalin is based on an open service-oriented architecture which delivers a television experience that scales to serve millions of assets to any video device across multiple network types, either deployed in a network or in a hosted model. SeaChange‘s customers across Europe serve an estimated 36 million subscribers on televisions, PCs, tablets and mobile phones.
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Canva acquires animation and AI startups Cavalry and MangoAI
The deals strengthen Canva’s push into enterprise and AI-led design workflows
AUSTRALIA: Global visual communication platform Canva has stepped up its acquisition drive, buying UK-based 2D animation platform Cavalry and US-based AI startup MangoAI to deepen its AI-powered creative stack.
Cavalry, whose tools are used by brands including Amazon, Meta, Google and Netflix, will strengthen Canva’s motion design capabilities. The deal builds on Canva’s 2024 acquisition of Affinity, which has crossed four million downloads since launch. With Cavalry, Canva now counts seven Europe-based acquisitions, underscoring its global expansion strategy.
MangoAI, an early-stage startup focused on video advertising optimisation, will integrate its reinforcement learning systems into Canva AI. The move aims to enable brands to generate personalised marketing content in real time, cutting production cycles while improving campaign performance. MangoAI co-founder Vinith Misra will join Canva as reinforcement learning lead in its research lab.
Canva co-founder and chief operating officer Cliff Obrecht said the acquisitions reflect the company’s ambition to make professional-grade creative tools more accessible without sidelining human creativity. The goal, he said, is to bring everything from vector to motion design into a single, integrated suite.
The company now reports 265 million active users, including 31 million paid subscribers, and $4 billion in annualised revenue, up 36 per cent year on year. The latest buys further position Canva against rivals such as Adobe and Apple’s Creator Studio as it pushes deeper into enterprise workflows.
Canva head of pro design marketing Liam Fisher, said AI is intended to act as a creative assistant rather than a replacement, reinforcing the primacy of craft and individual design judgement.






