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Stan Lee’s superhero mobile game released by Gamesbond-underDOGS, Graphic India & POW!

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MUMBAI: India’s leading mobile game distribution and publishing house, Gamesbond, released its latest mobile game “Chakra: World Siege” in partnership with Graphic India and POW! Entertainment, the IP licensors for one of India’s leading superhero characters, “Chakra The Invincible.”

Gamesbond’s development partner for the game is the studio, underDOGS.

Chakra: World Siege is currently available for free on the Google Play store and was featured as one of the top games in their “New and Updated” section. “Chakra: World Siege” has been launched globally with a focus on targeting the Indian audience.

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The game is based on the animation and comic book character “Chakra: The Invincible” created by superhero icon, Stan Lee and Sharad Devarajan. Lee is the legendary co-creator of the world’s most popular superheroes including Spider-Man™, X-Men™, Fantastic Four™, Iron Man™, Hulk™, The Avengers™, and more.

Stan Lee, brimming with enthusiasm added, “Against the spectacular backdrop of the great Indian metropolis of Mumbai, we tell the incredible saga of Chakra, one of my most exciting superhero creations, whose adventures will captivate audiences around the world.”

Chakra: World Siege involves the user playing as Chakra in a challenging quest to save the world from his long-time nemesis, the evil Boss Yama. The game is an action-packed running game that takes you on a journey through the Seven Wonders of the World to ensure their safety. As Chakra, players must jump and dodge various obstacles and unlock their “chakras,” to gain special powers and superhero moves needed to save the world.

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“Stan Lee’s characters have generated $15 billion at the global box office, creating some of the most beloved icons in entertainment. More people today likely know the face of Spider-Man than they do the Mona Lisa,” added Graphic India CEO Sharad Devarajan. “I have no doubt this will be the first of many new games for our Indian superhero as we grow Chakra to become a successful gaming franchise in the future. Gamesbond and underDOGS have been amazing partners and creative collaborators to help us bring this game to audiences worldwide.”

The Chakra: World Siege game launch coincided with the airing of the third Chakra-The Invincible animated TV film, “Chakra: The Mystery of Mighty Girl” which premiered on Cartoon Network. The Indian superhero character is also in development as a theatrical live action Bollywood film, to be directed by acclaimed filmmaker, Vikramaditya Motwane and produced by Phantom Films, POW! Entertainment and Graphic India.

“We are excited with our collaboration with Graphic India and underDOGS studio for the Chakra game and the instant success it has seen will help us strengthening our collaboration towards investing more in the partnership. The Chakra franchise is quite popular among kids and the game is designed in a way that even a 5 year old kid will be able to understand, play and stay engaged”, says Mauj Mobile VP – products Anshul Singhal.

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Talking about their plans he added, “We believe that with our understanding of the gaming consumers and distribution strengths; we are the ideal publishing partners for local IP owners and game developers towards creating and sustaining a successful game for the Indian users”

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Gaming

Nodwin Gaming partners with Runestone for esports data and integrity solutions

South Asian esports leader joins forces with Czech tech firm to enhance tournament operations.

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MUMBAI: Nodwin Gaming has just levelled up its game by bringing in a specialist to keep the scoreboard honest and the fans fully engaged. The leading South Asian esports and gaming company has announced a strategic partnership with Runestone, a Prague-headquartered esports technology firm specialising in real-time data and engagement solutions for tournament organisers and publishers.

The collaboration aims to strengthen competitive integrity, improve operational oversight, and deliver more interactive viewing experiences across Nodwin’s properties. It will initially focus on the Nodwin Clutch Series for Counter-Strike 2, a Tier 2 tournament that provides emerging teams with consistent competitive opportunities and helps build the talent pipeline.

The latest edition of the series recently concluded with Big defeating ECSTATIC 2–1 in the grand final of the $50,000 online event.

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Nodwin Gaming chief business officer at MENA and global head of data monetization Teemu Koski said, “Integrity and transparency are fundamental to sustainable esports ecosystems, especially in Tier 2 competition where the next generation of talent emerges. Runestone’s expertise complements our experience in building scalable esports IPs.”

Runestone head of partnerships Michael Schwartz added, “Nodwin Gaming has built one of the most dynamic esports ecosystems across emerging markets. We’re thrilled to collaborate on supporting tournaments with greater transparency, deeper fan interaction, and scalable tools.”

Both companies are exploring opportunities to extend the partnership across additional titles, including mobile-first competitive ecosystems, and to develop new products for publishers, tournament operators, and event promoters.

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In the rapidly growing world of esports, where fair play and fan excitement are equally crucial, Nodwin Gaming and Runestone are teaming up to ensure every match is not only competitive but also transparent and engaging. This alliance could well become a game-changer for Tier 2 tournaments across South Asia and beyond.

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