iWorld
Netflix acquires video game creator Night School Studio
Mumbai: Netflix has made its first big move in expanding its gaming portfolio with the acquisition of Night School Studio. The company has also launched a trio of casual mobile games in select European markets, according to a report by TechCrunch.
“We’ll continue working with developers around the world and hiring the best talent in the industry to deliver a great collection of exclusive games designed for every kind of gamer and any level of play,” noted Netflix vice president – game development Mike Verdu. “Like our shows and films, these games will all be included as part of your Netflix membership — all with no ads and no in-app purchases.”
Founded by Sean Krankel and Adam Hines in 2014, video game creator Night School Studio is best known for its critically acclaimed debut game “Oxenfree.”
“Netflix gives film, TV, and now game makers an unprecedented canvas to create and deliver excellent entertainment to millions of people,” said Night School Studio’s Krankel. “Our explorations in narrative gameplay and Netflix’s track record of supporting diverse storytellers was such a natural pairing. It felt like both teams came to this conclusion instinctively.”
Netflix has mentioned its plans to enter the gaming industry amidst intense competition in the streaming business with competitors gaining subscribers rapidly. Netflix launched its first gaming title based on the “Stranger Things” franchise in Poland. These titles became available via a ‘Games’ tab within the Netflix app to subscribers.
The company launched three casual games including “Shooting Hoops,” “Teeter Up” and “Card Blast” to Netflix members in Italy and Spain. Subscribers from Spain and Italy will gain access to these trio of gaming and the two existing “Stranger Things” titles that have already been released.
Netflix plans to launch games in other markets including the US in the near future. It began with Poland as an initial test market because the country has an active mobile gaming audience that made it a good fit for early feedback.
iWorld
Meta plans 8,000 layoffs in new AI-led restructuring wave
First phase from May 20 may cut 10 per cent workforce amid AI pivot.
MUMBAI: At Meta, the future may be artificial but the cuts are very real. The social media giant is reportedly preparing a fresh round of layoffs, with an initial wave expected to impact around 8,000 employees as it doubles down on its artificial intelligence ambitions. According to a Reuters report, the first phase of job cuts is slated to begin on May 20, targeting roughly 10 per cent of Meta’s global workforce. With nearly 79,000 employees on its rolls as of December 31, the move marks one of the company’s most significant workforce reductions in recent years.
And this may only be the beginning. Sources indicate that additional layoffs are being planned for the second half of the year, although the scale and timing remain fluid, likely to be shaped by how Meta’s AI capabilities evolve in the coming months. Earlier reports had suggested that total cuts in 2026 could reach 20 per cent or more of its workforce.
The restructuring comes as chief executive Mark Zuckerberg continues to steer the company towards an AI-first operating model, committing hundreds of billions of dollars to the transition. Internally, this shift is already visible: teams within Reality Labs have been reorganised, engineers have been moved into a newly formed Applied AI unit, and a Meta Small Business division has been created to align with broader structural changes.
The trend is hardly isolated. Across the tech sector, companies are trimming headcount while investing aggressively in automation. Amazon, for instance, has reportedly cut around 30,000 corporate roles nearly 10 per cent of its white-collar workforce citing efficiency gains driven by AI. Data from Layoffs.fyi shows over 73,000 tech employees have already lost jobs this year, compared with 153,000 in all of 2024.
For Meta, the move echoes its earlier “year of efficiency” in 2022–23, when about 21,000 roles were eliminated amid slowing growth and market pressures. This time, however, the backdrop is different. The company is financially stronger, generating over $200 billion in revenue and $60 billion in profit last year, with shares up 3.68 per cent year-to-date though still below last summer’s peak.
That contrast underlines the shift underway. These layoffs are less about survival and more about reinvention. As Meta restructures itself around AI from autonomous coding agents to advanced machine learning systems, the question is no longer whether the company will change, but how many roles will be left unchanged when it does.







