Gaming
Hungama & Eva Live to host IGX edition six in Mumbai
Mumbai: Hungama and Eva Live have announced the return of the Indian Gaming Expo (IGX), an esports and gaming festival, scheduled for 24-25 January 2025 at Nesco Ground, Mumbai.
The sixth edition will feature esports tournaments, cosplay competitions, meet-and-greet sessions, panel discussions, and game development workshops, appealing to gaming enthusiasts nationwide.
Hungama’s involvement in IGX 2025 represents a step towards mainstreaming gaming culture in India. The company’s expertise across music, video, entertainment news, and gaming will enhance the event’s offerings, providing entertainment and interactive experiences for attendees.
Hungama founder & CEO Neeraj Roy said, “We are delighted to bring IGX back to the Indian gaming community. India is currently one of the fastest-growing gaming markets in the world, and Hungama is dedicated to contributing to the growth of this sector together with Eva Live. The sixth edition of IGX will serve as a platform to showcase the talent and creativity of gamers, developers and esports athletes across the country. We look forward to seeing the community come together to celebrate everything gaming has to offer.”
As India’s leading IP and live event conglomerate, Eva Live boasts a proven track record in creating outstanding festivals, concerts, and event IPs, such as the Windmill Festival, Bollywood Music Project and The Edutainment Show. This will mark Eva Live’s foray into the burgeoning gaming industry. Leveraging this rich experience in curating bespoke festivals, Eva Live will make IGX larger than life by bringing immersive experiences, facilitating high-profile industry collaborations and making it a community-first event by ensuring there’s something for every gamer.
“Eva Live is committed to creating unparalleled live experiences, and with IGX 2025 we are excited to host India’s largest gaming community under one roof. Through this event, we aim to exceed the expectations of gaming enthusiasts by setting new standards for immersive gaming events,” commented Eva Live founder & MD Deepak Choudhary.
The esports tournaments at IGX 2025 will feature top mobile, PC, and console titles, along with a cosplay competition where India’s top cosplayers will compete for prizes. Amateur esports players and cosplayers from 400-plus schools and colleges will also participate.
IGX 2025 will include panel discussions, game development workshops with industry experts, and opportunities for fans to interact with leading gamers and influencers. Attendees can experience AR/VR/MR devices, game engines, games, merchandise, collectibles, retro games, and gaming art installations.
The event expects over 30,000 attendees, 40-plus hours of live-streamed content, and 250-plus brands. IGX has previously partnered with both endemic and non-endemic brands, cementing its status as India’s top gaming festival.
IGX 2024 tickets are now live on Zomato: https://zoma.to/live-event/51815
Gaming
Nodwin Gaming partners with Runestone for esports data and integrity solutions
South Asian esports leader joins forces with Czech tech firm to enhance tournament operations.
MUMBAI: Nodwin Gaming has just levelled up its game by bringing in a specialist to keep the scoreboard honest and the fans fully engaged. The leading South Asian esports and gaming company has announced a strategic partnership with Runestone, a Prague-headquartered esports technology firm specialising in real-time data and engagement solutions for tournament organisers and publishers.
The collaboration aims to strengthen competitive integrity, improve operational oversight, and deliver more interactive viewing experiences across Nodwin’s properties. It will initially focus on the Nodwin Clutch Series for Counter-Strike 2, a Tier 2 tournament that provides emerging teams with consistent competitive opportunities and helps build the talent pipeline.
The latest edition of the series recently concluded with Big defeating ECSTATIC 2–1 in the grand final of the $50,000 online event.
Nodwin Gaming chief business officer at MENA and global head of data monetization Teemu Koski said, “Integrity and transparency are fundamental to sustainable esports ecosystems, especially in Tier 2 competition where the next generation of talent emerges. Runestone’s expertise complements our experience in building scalable esports IPs.”
Runestone head of partnerships Michael Schwartz added, “Nodwin Gaming has built one of the most dynamic esports ecosystems across emerging markets. We’re thrilled to collaborate on supporting tournaments with greater transparency, deeper fan interaction, and scalable tools.”
Both companies are exploring opportunities to extend the partnership across additional titles, including mobile-first competitive ecosystems, and to develop new products for publishers, tournament operators, and event promoters.
In the rapidly growing world of esports, where fair play and fan excitement are equally crucial, Nodwin Gaming and Runestone are teaming up to ensure every match is not only competitive but also transparent and engaging. This alliance could well become a game-changer for Tier 2 tournaments across South Asia and beyond.








