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Game on: PUBG returns as Battlegrounds Mobile India

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NEW DELHI: It’s ‘winner winner, chicken dinner’ time again as popular mobile gaming phenomenon PUBG is all set to make a comeback in India, in a new avatar. The game’s South Korea-based developer Krafton has officially announced the relaunch of the game, now rebranded as Battlegrounds Mobile India.

While Krafton has not revealed the exact date of the launch, it has assured that the multi-player game will be available to play soon. The official website of Battlegrounds Mobile India has already gone live and the company has also released an official teaser of the game.

Ever since the government imposed ban last year, PUBG fans have been playing a game of Schrödinger’s cat, as the game developers teased a relaunch every now and then without any concrete details to offer.

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Battlegrounds Mobile India, a battle royale experience, will have a period of pre-registration before the launch. The game will be available to play only in India. Krafton will collaborate with partners to build an esports ecosystem while bringing in-game content regularly, starting with a series of India specific in-game events at launch, to be announced later.

With privacy and data security being a top priority, Krafton will be working with partners to ensure data protection and security at each stage, the company said in a statement. “This will ensure privacy rights are respected, and all data collection and storage will be in full compliance with all applicable laws and regulations in India,” it added.

Even though gameplay and other related details are yet to be revealed, the privacy policy and terms of service for the game, published under its new website by Krafton, detail at great length how Battlegrounds Mobile India is approaching its widest base of to-be users – minors, or any gamer under 18 years of age. These details include limitations in terms of duration of gaming, maximum daily spending limit and parental consent.

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According to the Battlegrounds Mobile India privacy policy, gamers under the age of 18 will only be able to play the game for a maximum of three hours per day. Krafton has also restricted the maximum spending limit in the game down to Rs 7,000 per day. The two limits likely seek to address controversies that had surrounded PUBG Mobile prior to its ban, in terms of the levels of addiction that it stirred among gamers playing the title in the country.

With this, Battlegrounds Mobile India looks set to begin its journey in the country again. The title will be up for pre-registrations soon, and open access will follow soon.

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Gaming

IICT signs three MoUs to boost AVGC-XR and esports

Partnerships with Zenfluencers, Yologram and Eruditio at Chennai Gaming Show 2026 strengthen education, XR innovation and nationwide talent outreach.

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MUMBAI: IICT has just levelled up the game in a big way. The Indian Institute of Creative Technologies signed three strategic Memorandums of Understanding on 17 April 2026 at the CII Summit FX – India Gaming Show in Chennai, forging alliances with The Zenfluencers, Yologram Style Pvt. Ltd. and Eruditio Consultants to accelerate India’s AVGC-XR ecosystem.

The tie-ups combine IICT’s strengths in education, skilling and research with specialist expertise across esports, immersive technologies and large-scale outreach.

  • With The Zenfluencers, IICT will roll out globally benchmarked esports programmes, including joint certification courses, industry workshops, tournaments and masterclasses, creating clear career pathways across the full esports value chain.
  • The partnership with Yologram Style Pvt. Ltd. focuses on gaming, immersive storytelling and extended reality (XR), delivering industry-aligned curriculum, faculty mentorship, student showcases and collaborative research in immersive AI and virtual production.
  • Collaboration with Eruditio Consultants targets awareness, accessibility and career alignment, with nationwide counsellor training, institutional engagement and structured guidance frameworks to reach students beyond Tier-1 cities.

IICT CEO Vishwas Deoskar said, “As the AVGC-XR sector evolves at a rapid pace, strong collaborations between industry and academia are essential. These partnerships will create meaningful impact across education, innovation and outreach.”

Yologram Style Pvt. Ltd. founder Aditya Mani added, “AI-driven creator worlds are transforming games into engines of culture, commerce and careers. Together we aim to empower a generation to build immersive futures.”

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Eruditio Consultants founder Indrajit Ghosh noted, “This is not just about awareness, it is about building a structured ecosystem that connects aspiration with opportunity.”

The Zenfluencers CEO Atharva Gupta said, “This MoU is a big unlock moment for the esports ecosystem in India. We’re building a structured pipeline for talent across the full stack.”

By bringing together academia, industry leaders and ecosystem players, IICT is creating scalable models that blend cutting-edge skills with real-world relevance. In a sector racing toward the future, these three partnerships ensure India’s next generation of creative technologists won’t just keep up, they’ll set the pace.

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