Executive Dossier
“Channels are quite an insecure lot. A slight drop in TRPs and they start suggesting ‘yeh karo, woh karo'” : Shobha Kapoor Balaji Telefilms CEO
Her week never ends. You will find the Balaji head in her office on Sundays too.
“Now that I have a public limited company in television industry, I will never experiment and give something that the public will lampoon me about. I have to keep up the trust,” she tells indiantelevision.com’s Vickey Lalwani, when he meets her for an interview.
Excerpts:
|
Please outline your role in Balaji Telefilms. |
|||
|
And now? Plus, I even look into the collections coming in from the channels. I have people, but the business has expanded by such an enormous magnitude that I can’t afford to sit at home even for a day. There are no Sundays in my calendar. I am in the office by 2 pm every day and I don’t come home before 9.30 pm at the earliest. |
|||
|
|||
|
How was the decision to go public taken? |
|||
|
Please continue. |
|||
|
Did the foreign investors come in easily? |
|||
|
|||
|
Has Ekta never worked on the management and financial aspects? |
|||
|
What? |
|||
|
|||
|
Do you even deal with the channel interference? |
|||
|
Do you deal with DD? |
|||
|
Your motto? |
|||
|
Future plans? |
|||
|
Do you expect the film to run in cinemas thereafter? |
|||
|
What more is Jeetuji up to these days? |
|||
Executive Dossier
Game on, fame on as Good Game hunts India’s first global gaming star
MUMBAI: Game faces on, pressure high India’s gaming ambitions are levelling up. Good Game, billed as the world’s first as-live global gaming reality show, has officially launched in India with a bold mission: to crown the country’s first Global Gaming Superstar.
Blending esports with mainstream entertainment, the show brings together competitive gaming, creativity and on-camera performance in a format that tests more than just joystick skills. Contestants will be judged on gameplay, screen presence and their ability to perform under pressure, reflecting how gaming has evolved from pastime to profession and pop culture currency.
Fronting the show are three high-profile ambassadors: actor and entrepreneur Samantha Ruth Prabhu, Indian cricket star Rishabh Pant, and gaming creator Ujjwal Chaurasia. The winner will take home Rs 1 crore ($100,000) among the largest prize pools for any Indian reality show along with the chance to represent India on a global stage.
Backed by a planned annual investment of up to Rs 100 crore, Good Game is also courting brand partners, promising a minimum reach of 500 million among India’s core youth audience. The creators position the show as a bridge between entertainment and interactive culture, offering long-format content, community engagement and commercial scale.
Auditions are now open to Indian citizens aged 18 and above, inviting amateur and professional gamers, creators and performers alike. Shortlisted candidates will be called for in-person auditions in Mumbai on 14 and 15 February, and in Delhi on 28 February and 1 March 2026.
With big money, big names and even bigger ambition, Good Game signals a shift in how India views gaming not just as play, but as performance, profession and prime-time spectacle.









