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Warner & Lego to launch ‘Star Wars: The Force Awakens’ video game

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MUMBAI: Warner Bros. Interactive Entertainment, TT Games, The Lego Group and Lucasfilm will be launching Lego Star Wars: The Force Awakens, marking the return of the Lego videogame franchise. 

Launching on 28 June, 2016, the game will introduce new gameplay mechanics to build, battle and fly through the galaxy like never before, as well as new story content exploring the time between Star Wars: Return of the Jedi and Star Wars: The Force Awakens, providing additional insight about the new movie and its characters.

Lego Star Wars: The Force Awakens will be available for PlayStation4 and PlayStation3 computer entertainment systems, PlayStationVita handheld entertainment system, Xbox One, Xbox 360, the Wii U system from Nintendo, the Nintendo 3DS family of systems and Windows PC.

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“We’re extremely proud of the Lego Star Wars videogames, truly an incredible franchise that has sold more than 33 million copies and helped ignite a passion for numerous fun-filled Lego games enjoyed by countless gamers around the world. Lego Star Wars: The Force Awakens will be pushing the series forward with innovative new gameplay mechanics, while also exploring new parts of the universe that are sure to excite and delight both Lego and Star Wars fans, as well as newcomers to our games,” said TT Games managing director Tom Stone.

“We are thrilled to be bringing back the Lego Star Wars videogame franchise, which kicked off such a beloved series of Lego titles more than a decade ago. Lego Star Wars: The Force Awakens allows players to experience the new film in a unique way that only TT Games can provide, combining signature humor with epic Star Wars action. With previously untold story content exploring new details about the movie and its characters, it’s a perfect fit for fans of all ages,” added Lucasfilm vice president, digital business & franchise management Ada Duan.

“We are delighted to return to the Star Wars Universe and continue the journey with the franchise that started it all for Lego videogames,” said Lego Group VP – digital games Niels J?rgensen. “Lego Star Wars: The Force Awakens will offer an amazing gaming experience covering not only the movie but also exclusive content with all the fun and humor you would expect from a Lego game, while delivering the epic Star Wars adventure fans expect.”

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Lego Star Wars: The Force Awakens takes players deeper into the new film than any other game with all of the heroic characters from the movie, including Rey, Finn, Poe Dameron, Han Solo, Chewbacca, C-3PO, and BB-8, as well as Kylo Ren, General Hux and Captain Phasma, while also exploring iconic Star Wars locales, such as Jakku and Starkiller Base.

The action-packed adventure introduces new gameplay features, including the enhanced “Multi-Builds” system, where players can choose from multiple building options to advance the game. Gamers will be able to engage in intense new Blaster Battles for the first time, utilizing surrounding environments to drive back the First Order. Fans can also experience the thrill of high-speed flight gameplay through arena-based battles and dogfights in space, while utilizing a multitude of vehicles along the way, including the legendary Millennium Falcon.

PlayStation 4 and PlayStation 3 players will have access to exclusive downloadable content, the Droid Character Pack and the Phantom Limb Level Pack.

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Hollywood

Utopai Studios partners Huace to deploy PAI for long form content

Deal includes revenue sharing as Huace adopts AI engine across global ops

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MUMBAI: Lights, camera… algorithm, the script just got a silicon co-writer. In a move that signals how storytelling itself is being re-engineered, U.S.-based Utopai Studios has partnered China’s Huace Film & TV Co. Ltd. to bring artificial general intelligence into the heart of long-form content creation.

At the centre of the deal is PAI, Utopai’s cinematic storytelling system, which Huace will deploy as a core engine across its production pipeline from development and creative iteration to global localisation. The partnership includes a large-scale annual usage commitment from Huace, alongside a usage-based revenue-sharing model, underscoring both ambition and commercial confidence on both sides.

For Huace, one of China’s largest film and television companies, the bet is not on automation alone but on scale with control. With distribution spanning over 200 countries and a presence across more than 20 international platforms, including Netflix and YouTube, the company brings a vast content ecosystem where even marginal efficiency gains can translate into significant output shifts. Its extensive TV IP library further positions it as fertile ground for AI-assisted storytelling workflows.

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The choice of PAI follows what Huace described as a rigorous evaluation of existing AI tools, many of which remain limited to fragmented use cases such as video generation or editing. What tipped the scales, according to the company, was PAI’s ability to handle long-form narrative complexity maintaining continuity, structure, and creative coherence across entire story arcs rather than isolated clips.

Utopai, for its part, is using the partnership to anchor its international expansion strategy, pitching PAI as an enterprise-ready system built for customisation, privacy, and regulatory adaptability across markets. That positioning becomes particularly relevant as global media companies increasingly scrutinise how AI integrates into proprietary workflows.

The timing is notable. Earlier this month, Utopai upgraded PAI to support three-minute 4K video generation and advanced multi-shot sequencing features designed to tackle one of AI storytelling’s biggest hurdles: consistency across scenes.

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What emerges is not just another tech collaboration, but a glimpse into how the grammar of filmmaking could evolve. Because if stories were once crafted frame by frame, the next chapter might just be coded scene by scene.

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