iWorld
UK SVoD growth up; people spending more time on streaming platforms: Omdia’s Research
Mumbai: According to a research report released recently at Connected TV World Summit, Omdia’s senior director Maria Rua Aguete said, “The number of people paying for video services in the UK has increased 11 per cent over the last year and quarter on quarter since April 2021.”
According to Aguete, despite the UK cost of living crisis, UK people are tending to spend more and certainly no less in streaming video services. In terms of dealing with rising costs, consumers prefer to cut other expenses than their own home entertainment in order to deal with the rising cost. As the survey reveals, cuts in other spending has allowed them to subscribe to extra services.
Currently, the average UK household has 2.6 pay subscription services at home, 2 Svod services and 0.6 Pay TV. Although the churn rate has increased significantly in the last 12 months.
Despite Netflix results showing a decline in global subscriptions (200,000 in Q1 2022), Netflix remains the UK’s favourite video service. It is also still the most popular SVOD service in the domestic market, the USA.
80 per cent of households in the UK have an online subscription. YouTube and BBC iPlayer tops the chart as most favourite online video services in the UK followed by Netflix. Netflix’s Svod service is still in the race with 15.5 million subscribers.
Other most popular services in the UK are: Amazon Prime Video with 10 million subscriptions and Disney Plus with 7.5 million subscriptions.
Churn has increased significantly in the last 12 months:
45 per cent more subscription video services were cancelled in the last 12 months, while overall there were 20 percent more consumers cancelling their services compared to last year, but counteracting this trend, the number of services cancelled and re-subscribed to in the last 12 months has grown by 84 per cent meaning that although more people are churning, more people are subsequently resubscribing with 50 per cent more re-subscribers in the UK now.
According to the reports, online video subscriptions will reach 2 billion in 2027. The biggest growth in the last six months comes from: Disney, Now TV, Netflix and Amazon Prime with 21 percent, 18 percent, 8 per cent and 5 per cent respectively.
Those with four streaming video services per home are the ones churning less than those who took more than seven SVOD services are among the highest churners.
Looking forward, Omdia expects that Netflix, currently in the lead in the streaming video race (Q1 2022), will still lead in five years’ time (2026) Aguete adds: “With the lowest churn rate across all streaming video services and highest lifetime value per customer, Netflix will continue and surpass Disney by 2026.”
Gaming
Nodwin Gaming partners with Runestone for esports data and integrity solutions
South Asian esports leader joins forces with Czech tech firm to enhance tournament operations.
MUMBAI: Nodwin Gaming has just levelled up its game by bringing in a specialist to keep the scoreboard honest and the fans fully engaged. The leading South Asian esports and gaming company has announced a strategic partnership with Runestone, a Prague-headquartered esports technology firm specialising in real-time data and engagement solutions for tournament organisers and publishers.
The collaboration aims to strengthen competitive integrity, improve operational oversight, and deliver more interactive viewing experiences across Nodwin’s properties. It will initially focus on the Nodwin Clutch Series for Counter-Strike 2, a Tier 2 tournament that provides emerging teams with consistent competitive opportunities and helps build the talent pipeline.
The latest edition of the series recently concluded with Big defeating ECSTATIC 2–1 in the grand final of the $50,000 online event.
Nodwin Gaming chief business officer at MENA and global head of data monetization Teemu Koski said, “Integrity and transparency are fundamental to sustainable esports ecosystems, especially in Tier 2 competition where the next generation of talent emerges. Runestone’s expertise complements our experience in building scalable esports IPs.”
Runestone head of partnerships Michael Schwartz added, “Nodwin Gaming has built one of the most dynamic esports ecosystems across emerging markets. We’re thrilled to collaborate on supporting tournaments with greater transparency, deeper fan interaction, and scalable tools.”
Both companies are exploring opportunities to extend the partnership across additional titles, including mobile-first competitive ecosystems, and to develop new products for publishers, tournament operators, and event promoters.
In the rapidly growing world of esports, where fair play and fan excitement are equally crucial, Nodwin Gaming and Runestone are teaming up to ensure every match is not only competitive but also transparent and engaging. This alliance could well become a game-changer for Tier 2 tournaments across South Asia and beyond.







