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Kids prefer consuming content on television rather than OTT, says a study conducted by Sony YAY!

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MUMBAI: Currently, 57 percent of kids prefer television while only 10 per cent receive their entertainment via OTT. 33 percent of kids prefer to watch both television and OTT. Younger kids prefer television while older kids with more access to OTT platforms lean towards it. There exists a clear geographical divide in kids’ preference for OTT entertainment where only 81 percent of kids surveyed in southern India preferred OTT as opposed to 56 percent of kids surveyed in eastern India.

Kids entertainment channel Sony YAY! has released its latest survey titled, SearchLight’22. This decodes the lives and habits of Indian Kids, in collaboration with Kantar Research. The psychometric profiling by the survey presents findings that highlight various trends across eight cities in the country.

The research derives its findings between educational and personal development and also entertainment preferences. It offers a deep dive into India’s young audiences aged between 7-14 years. It also undertakes region-wise bifurcation of the data, considering India’s geographical and cultural diversities, to highlight the preferred activities of kids from region specific markets.

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On OTT platforms kids consume cartoons and animation content the most followed by music, educational/informational shows, hindi and regional movies and stand up comedy shows.

The journey from blackboards to keyboards is what kids witnessed through the pandemic, thus, to understand their learning preferences, SearchLight’22 sheds a few insights-

– Kids favoured online classes over offline classes due to rewatch option of online classes (29 percent), the comfort of home (28 percent), followed by the ability to attend classes they usually can’t physical (16 percent) and save time (15 percent)

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– The top five activities participated by kids during the pandemic were tuition classes (76 percent), art & craft (24 percent), followed by sports (19 percent), dancing (18 percent) and singing (19 percent)

– The majority of respondents wishes for lessons to be held online (63 percent) while the rest wanted to go back to the pre-pandemic style of offline teaching (37 percent)

– Edutech platforms which rose to prominence during the lockdown saw that only 6percent of respondents had Edutech subscriptions while 7 percent respondents had not subscribed but attended Edutech classes. However, 39 percent had opted to use YouTube videos to learn concepts while 48 percent were not aware of the existence of Edutech platforms

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With kids being limited to their homes owing to movement restrictions due to the pandemic, gaming became an essential part of kids’ entertainment. The following insights were inferred from the survey:

– One out of two kids enjoyed gaming on their phone

– Free games were core to their consumption

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– 53 percent preferred to play solo while 44 percent were included in multiplayer games with friends and only 4 percent played multiplayer games with strangers

With the SearchLight’22 Decoding Lives and Habits of Indian Kids, Sony YAY! said that it takes a step closer to understanding the dynamic and evolving preferences and habits of Kids. The study also provides a comprehensive look at how multiple verticals of education, entertainment, gaming and merchandising affects kids and shape their opinions or preferences. This foundational study explores newer avenues to get to know kids better.

The survey was carried out in association with Kantar IMRB from October – November’ 2021 to understand consumption habits of kids across the country. The survey was further conducted across eight cities with 982 kids and 316 parents.

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Sony Pictures Networks India business head-kids genre Leena Lele Dutta said, “As a brand practice, we constantly aim to follow an approach to “Explore” and understand our young audiences and their dynamic choices to deliver a wholesome experience across the platforms. With the release of Searchlight’2022, we are happy to present our learnings to the industry at large and assist in understanding this dynamic Target Group better”.

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Kids

Mukta Arts and Green Gold ink MOU to animate iconic film IPs

Kalicharan, Karz, Hero, Karma, Ram Lakhan to spawn animated shows plus features.

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MUMBAI: When classic hindi movie meets animation, the result is a fresh reel of nostalgia with a cartoon twist. Mukta Arts Ltd. and Green Gold Animation have signed a Memorandum of Understanding (MOU) to collaborate on animated shows and feature films drawn from Mukta Arts’ four-decade treasure trove of iconic IPs. The partnership taps Mukta’s SGM Animation Studio launched in 2025 as its dedicated animation and games arm and Green Gold’s proven track record in building scalable, homegrown franchises. Creative teams from both sides have already kicked off discussions, with the first project currently in development.

The slate will draw inspiration from landmark Mukta films including Kalicharan, Karz, Hero, Karma, Ram Lakhan, Khalnayak, Saudagar and Iqbal, plus character-led spin-offs from those universes. The aim is to reimagine these stories for today’s young, global audiences while preserving their emotional core.

Green Gold Animation (home of Chhota Bheem) founder and CEO Rajiv Chilaka said, “This partnership with SGM Studios allows us to apply our experience in building long-lasting animation IPs to a truly iconic film catalogue. Together, we aim to create animated worlds that are rooted in these legendary stories, yet designed to connect with today’s young, global audiences.”

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Mukta Arts Ltd. filmmaker and founder Subhash Ghai added, “Mukta Arts has always believed in creating stories with lasting emotional value. Through animation, we are extending our IP into a new medium for the next generation.”

In an industry where timeless tales never go out of fashion, this collaboration promises to bring beloved characters back to life with a modern, animated glow proving that some stories are too good to stay in live-action. Stay tuned for the first animated frame to drop.

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