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FIFA World Cup Final sets Twitter, Facebook abuzz

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Mumbai: Football is fodder for social buzz. And when a European team and a Latin American team are battling to take home the FIFA World CUP, it can scale new heights. As it did in the case of the final last night when Germany emerged triumphant by sneaking a goal in in the second half of extra time. According to both Twitter and Facebook, the World Cup Final has set new records for them as far as social engagement is concerned.

 

Twitter announced the  game peaked at 618,725 tweets a minute, smashing the previous record of 580,166 tweets per minute set during Germany’s wipeout of Brazil in the semifinal. The total number of tweets: 32.1 million during the game.  But the German-Brazil match holds the record at 35.6 million tweets for the most socially active sports event ever.

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Facebook said that its timeline was buzzing like never before with 88 million users making a record 280 million interactions (posts, likes, comments) when the Germans and Argentinians chased the ball on the field during the final.  The previous highest was 245 million interactions, which was registered during the SuperBowl in 2013.

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Gaming

Esports Nations Cup 2026 unveils first eight titles

Chess, CS2 and mobile hits headline global, flag-based debut

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RIYADH: Riyadh is gearing up for a new kind of esports showdown, one where players will not just represent teams or brands, but entire nations. The Esports World Cup Foundation has revealed the first eight titles for the inaugural Esports Nations Cup 2026, set to run from 2 to 29 November in the Saudi capital.

The event introduces a national team format to the global esports calendar, giving players the chance to compete under their country’s flag while fans rally behind familiar colours rather than corporate logos.

The first wave of games offers a broad spread across genres and platforms. The confirmed titles are Chess, Counter-Strike 2, Dota 2, EA Sports FC, Fatal Fury, Honor of Kings, Mobile Legends: Bang Bang and Trackmania. Together, they span classic strategy, tactical shooters, fighting games, sports simulations, mobile arenas and high-speed racing.

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Even with just these eight titles, the scale is significant. Thousands of players worldwide will enter qualification routes over the coming months, all chasing a place in Riyadh.

Chess will host 128 players, making it one of the largest international events in the game’s history. Counter-Strike 2 is set for a record-breaking open qualification programme, expected to involve more than 15,000 players across 3,000 teams. Dota 2 will feature 32 national sides battling through rankings, regional qualifiers and wildcard slots.

EA Sports FC will also see 128 competitors qualify through in-game pathways, regional contests and world rankings. The new Fatal Fury title will bring 32 national representatives into a fresh format aimed at spotlighting rising talent in the fighting game scene.

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Mobile titles will carry serious weight too. Honor of Kings will feature 24 elite national teams, while Mobile Legends: Bang Bang will host 32 sides competing for a gold medal. Trackmania rounds out the list with a 32-player national field racing in the game’s signature four-way Cup Mode.

Eight more titles are still to be announced, completing the 16-game programme for the debut edition.

With national pride now entering the digital arena, the Esports Nations Cup aims to turn keyboards, controllers and touchscreens into a new kind of flag-bearing sport.

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