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Bhangra reigns supreme in Punjab with Red FM’s Bhangra Premier League

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Mumbai: India’s leading private radio and entertainment network, Red FM proudly announces the launch of the Bhangra Premier League, a grand celebration of the spirit of Punjab through the powerful beats of Bhangra. The competition will unfold through four city auditions, and culminate in a thrilling finale featuring two pools and two categories on the 3 March 2024 at Elante Mall, Chandigarh.

Bhangra Premier League (BPL) is a celebration of what it means to be Punjabi. This competition is set to be the ultimate battleground for Bhangra supremacy across Punjab. The auditions will take place in 4 cities including Amritsar, Jalandhar, Mohali, and Chandigarh, but participation is allowed from across India. There will also be two digital wild card entries selected for the finale. Distinguished judges for the finale include Pammi Bai, Sonu Pradhan and Hardy Singh.

Registration link – www.bhangrapremierleague.in

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Speaking on the announcement, RED FM and Magic FM director & COO Nisha Narayanan said “Without a doubt, Bhangra is the heartbeat of Punjab and Punjabi culture. Truth be told, we cannot be cultural evangelists without highlighting a dance form that binds not just the people of Punjab but the entire India in its energetic and vivacious tones. Bhangra Premier League is a Red FM endeavour to promote the cultural pulse of Punjab by giving the admirers of this dance form and artists a larger-than-life platform. We are eagerly looking forward to witnessing all the nakhra’s and liveliness that one talks about, when they talk about a Bhangra performance; we hope our audience is excited too.”

The grand finale will include a total of ten finalists chosen by our judges from across the cities, resulting in two ultimate winners per category and 2 runners up.

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Gaming

Nodwin Gaming partners with Runestone for esports data and integrity solutions

South Asian esports leader joins forces with Czech tech firm to enhance tournament operations.

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MUMBAI: Nodwin Gaming has just levelled up its game by bringing in a specialist to keep the scoreboard honest and the fans fully engaged. The leading South Asian esports and gaming company has announced a strategic partnership with Runestone, a Prague-headquartered esports technology firm specialising in real-time data and engagement solutions for tournament organisers and publishers.

The collaboration aims to strengthen competitive integrity, improve operational oversight, and deliver more interactive viewing experiences across Nodwin’s properties. It will initially focus on the Nodwin Clutch Series for Counter-Strike 2, a Tier 2 tournament that provides emerging teams with consistent competitive opportunities and helps build the talent pipeline.

The latest edition of the series recently concluded with Big defeating ECSTATIC 2–1 in the grand final of the $50,000 online event.

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Nodwin Gaming chief business officer at MENA and global head of data monetization Teemu Koski said, “Integrity and transparency are fundamental to sustainable esports ecosystems, especially in Tier 2 competition where the next generation of talent emerges. Runestone’s expertise complements our experience in building scalable esports IPs.”

Runestone head of partnerships Michael Schwartz added, “Nodwin Gaming has built one of the most dynamic esports ecosystems across emerging markets. We’re thrilled to collaborate on supporting tournaments with greater transparency, deeper fan interaction, and scalable tools.”

Both companies are exploring opportunities to extend the partnership across additional titles, including mobile-first competitive ecosystems, and to develop new products for publishers, tournament operators, and event promoters.

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In the rapidly growing world of esports, where fair play and fan excitement are equally crucial, Nodwin Gaming and Runestone are teaming up to ensure every match is not only competitive but also transparent and engaging. This alliance could well become a game-changer for Tier 2 tournaments across South Asia and beyond.

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