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George Lucas : 3D filmmaking will eventually take over

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MUMBAI: George Lucas has predicted that filmmaking in 3D will eventually take over, the way color films replaced those in black and white.


Digital technology in general is revolutionizing filmmaking the way sound did in the 1920s, Lucas said. The new digital 3-D craze has had hits and misses but should one day become the big-screen standard over 2-D presentation, he is quoted to have said.


But Lucas, James Cameron and DreamWorks Animation boss Jeffrey Katzenberg were of the unified view that digital filmmaking was only in its infancy and will bring vast improvements to how films are made and seen.


Lucas was speaking at a digital-film panel alongside Cameron and Katzenberg. The hour-long discussion touched on new filmmaking tools, enhancements to theatre sound and how badly presented 3D films can sour audiences on digital 3D films in general.


Such bad 3D experiences generally have resulted when studios took movies shot in only two dimensions and did hasty conversions to give them the illusion of depth so they could charge the extra few dollars that 3D tickets cost.


Cameron, who shot Avatar in 3D and plans to do film its two sequels in 3D too, is converting his blockbuster Titanic to 3D for release next year. Lucas is doing the same with all six of his Star Wars films.

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International

Utopai Studios unveils 4K three-minute video generation for PAI platform

New Story Agent and editing tools aim to streamline AI-led filmmaking workflows

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MUMBAI: Utopai Studios has announced a major upgrade to its PAI storytelling AI platform, introducing what it claims is an industry-first capability to generate three-minute videos in 4K resolution, alongside enhancements to its Story Agent feature.

The update, rolling out from April 15, expands the platform’s capabilities across the filmmaking process, from early concept development to post-production. The company said the new features are designed to help filmmakers maintain continuity across characters, scenes and visual styles, a key challenge in AI-driven storytelling.

At the heart of the release is a next-generation model that enables more structured narrative development, allowing creators to move more seamlessly from idea to execution. With tools such as multi-shot sequencing and multi-turn editing, the platform aims to give both studios and independent creators greater control over complex storytelling workflows.

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Commenting on the launch, Utopai Studios co-founder and CTO Jie Yang said, “The next phase of AI in media will not be defined by isolated tools, but by systems that can carry story, continuity and collaboration across the full creative process.” He added that the update is a step towards enabling more practical, end-to-end narrative development at a professional level.

Echoing this, Utopai Studios co-founder and chief scientific officer Zijian He said, “Generative video is opening the door to a new production model, where creative ambition is less constrained by traditional cost and complexity.” He noted that the platform combines multimodal models with iterative editing to give creators more speed, control and consistency.

The company said PAI is already being used in professional film and television productions, particularly in Hollywood, for tasks such as pre-visualisation, scene design and post-production refinements. The latest update adds features including improved voice options, character consistency, unlimited editing and more flexible asset management.

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Utopai also emphasised that its models are not trained on copyrighted material, positioning the platform as a cleaner alternative for creators and rights holders navigating the evolving AI landscape.

As AI continues to reshape content creation, Utopai’s latest push signals a shift from standalone tools to integrated systems, aiming to make high-quality filmmaking faster, more flexible and increasingly accessible.

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