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GUEST ARTICLE: How web 3.0 can take full advantage of streaming’s potential making it accessible to all users

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Mumbai: Web3 promises to be the renaissance for how we use internet services. It is fundamentally an idea for a more open, decentralised, and secure internet, governed by anti-monopoly and pro-privacy norms. Naturally, the scale and allure of OTT services’ revenue and seemingly insatiable demand make it a prime industry to attempt to ‘disrupt’. The proposition boils down to ‘what value addition does this new technology and ownership structure bring’. It’s an idea we have experimented with for a few years now being on both 1.0 and 2.0 versions of the web.

Web3 splitting the pie

There are broadly three models that can exist at scale with web3 characteristics—one, where users are owners [I own a piece of Netflix and I watch it], two, where creators are owners [the studios or the producers or the individuals], and three, where ownership is split between creators, users, and intermediaries [marketers, platforms, other intermediaries, etc.]. Depending on the market this hypothetical business operates in, some of the business models become viable based on the negotiable split amongst these many stakeholders.

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Cutting the middlemen

The promise of web3 essentially posits ‘cutting the middlemen’ who supposedly ‘do not add value to the flow of creation to consumption, or at least reduce their ‘cut’. “Hey, why is the app store taking 30 per cent?” and “Wait, XYZ label makes millions of dollars off her song, but my favourite artist lives in a rented house?” are the kinds of questions that can be approached two ways. First, since the relationship between creator and consumer is paramount, and since the audience makes someone famous by consuming created content, the value should primarily be distributed between these two.

Second, stars and hits are made, not born. So, the backers, marketers, technology developers, and distributors (who work thanklessly behind the stage, risking their time and money) deserve a large part of the credit (aka value).

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Therefore, the model of web3 works well for already established creators who can rely on fanfare and loyalty to create subsequent work. However, they will have to choose between their audience’s capital or the existing pool of professional backers. They do acknowledge that the former carrier risks additional work in raising capital, but with the benefit of doing it on their own terms.

For the new and upcoming creators, it offers them better terms, but at the risk of losing mainstream system support that has proven its success so far.

Race to the start

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There is now an increasing list of examples of creators across movies, music, social media content, and TV experimenting with the web3 path, which has led to a crop of new web3-only services. Even incumbent studios, distributors, and platforms are making investments in web3 businesses. Following sufficient examples, existing incumbents will further adapt to offering web3-based models as well.

The fact remains that the entertainment industry overall has very clear risk-reward profiles. If creators take the risk simultaneously with their hopeful audience, they can all potentially gain from it, but will then be on opposite sides of the table. And to create what we deem “hits,” large-scale distribution is still a professional industry, the providers of which will always demand a high fee for their services.

The web3 model’s adoption will thus grow at the rate that the creators are willing to take it—and help create more stars and hits than the “industry” has allowed since it offers an alternative path to grow. To the end audience, for any type of content, the key criteria remain quality, price, and on-demand. Adding the proposition of being an earning shareholder makes the deal sweeter depending on the potential earnings. What could eventually emerge is a model where audiences contribute to a diversified pool of creators of their choice, while creators will choose who provides intermediary services to them. Some may argue that this is not too different from existing models, but the creatives are pathbreakers by nature.

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The author of the article is Vistas Media Capital & Fantico chief strategy officer Dhruv Saxena.

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MAM

Apple iOS 26.4: Every Change Worth Knowing About

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Apple rarely announces minor updates with much fanfare, and iOS 26.4 is no exception. No dramatic redesigns, no flashy keynote moments. What it delivers instead is a focused set of improvements that sharpen the experience you already have. If that sounds underwhelming, spend a week with it. You will change your mind.

Apple Music Learns to Listen Better

The biggest shift in this update lives inside Apple Music. Apple has brought AI-powered playlist generation to the app, and it works on mood rather than genre. Type something like “rainy evening at home” or “running late on a Monday,” and it builds a playlist that actually fits. This is not algorithmic guesswork dressed up in new clothing. It genuinely reads the intent behind vague descriptions and responds well.

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Alongside this, a new concerts feature scans your listening history and surfaces live events happening near you. It is a smart bridge between your digital music habits and real-world experiences. Apple is quietly making the case that a music app should do more than just play songs.

Shazam also gets a meaningful upgrade. It can now identify songs without an internet connection. This might sound like a minor convenience, but anyone who has tried to Shazam something at a crowded venue with patchy signal will tell you it is anything but minor. The feature works locally on-device, which also means it is faster.

CarPlay Gets Smarter Controls

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CarPlay has been updated with deeper integration for intelligent voice assistants. The goal is to reduce how often drivers need to look at a screen or tap anything at all. You speak, things happen. It is a clear step toward making the driving experience safer without stripping away functionality. The integration feels natural rather than bolted on, which is a harder thing to achieve than it sounds.

The Fixes You Feel Every Day

This is where iOS 26.4 earns its keep. Keyboard responsiveness has been improved, and the difference is noticeable immediately. Typing feels more accurate and less combative. Accessibility features have been refined across the board, with better contrast options and adjusted spacing that makes the interface easier to read without forcing you into larger text sizes.

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The Health app has also been updated. It now surfaces more actionable insights from your daily data rather than just displaying numbers. If your sleep patterns have shifted or your activity levels have changed, the app now contextualises that clearly instead of leaving you to interpret raw figures on your own.

These are the kinds of changes that do not photograph well for a press release. They also happen to be the ones that make your phone feel genuinely better to use.

A Few Other Additions

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New emojis have been added in this update. They will find their way into your conversations faster than you expect. Family Sharing has also been updated, with more granular control over shared payments and subscriptions. If you share an Apple account with family members, this puts clearer limits on who can spend what, which has been a long-requested fix.

What This Update Actually Represents

iOS 26.4 is Apple doing what it does best when it is not trying to make headlines. Every addition here serves a clear purpose. The AI music features are genuinely useful. The CarPlay improvements address a real safety concern. The small UI fixes accumulate into a noticeably smoother daily experience.

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There is no bloat. Nothing feels experimental or half-finished. That discipline is harder to maintain than it looks, especially as operating systems grow more complex with each passing year.

If you have been holding off on updating, this is the one worth installing.

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