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One Digital Entertainment joins hands with Holosuit to bring AR/VR experience to the creators’ World

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MUMBAI: One Digital Entertainment, India’s leading digital video and creators network, joins hands with Holosuit to bring mixed reality using AR/VR technology to the creators’ world for the first time ever! Through the marriage of their content with AR, VR, AI, ML; One Digital Entertainment has entered into a new league ensuring the enhancement of the viewing experience especially for the character plays and storytelling by bringing the real and virtual world together.

Holosuit which is the world’s first ever affordable, bi-directional, wireless and easy to use full body motion capture suit, acts as a bridge between the virtual & real world. It is a full-immersion sensor and feedback packed jumpsuit which allows you to point, touch and feel 3D objects creating a 4D  immersive experience, which is being reported (by Forbes, NY) as game changing technology enabling whole new generation of mixed reality applications. It contains options for multiple embedded sensors and haptic feedback devices dispersed across both arms, legs, and all ten fingers combined with embedded buttons. Capturing the user’s entire body’s movement data and using haptic feedback, it sends information back to the user for scenarios including neuro-rehab, sports, healthcare, education, gaming, entertainment, skill development, automobile, factory training, disaster response, robot training, defence or industrial operation etc.  It is compatible with Android, Windows, and iOS, HTC Vive, Oculus and similar AR/VR/MR platforms. It is a wireless platform and comes with an SDK which provides developers with infinite possibilities of creating real and virtual applications.

“AR/VR technology is going to open up a whole new world of digital content creation and will enable creators to enhance their creative prowess. This amalgamation of technology and creativity will bring a new content category altogether and creators will be able to produce content which was so far only possible by large and expensive studios with complex editing. I am quite excited for this tech driven collaboration, says Mr Gurpreet Singh, COO, One Digital Entertainment.”

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I believe that our full body motion tracking enabled suit will be able to create the space for the creative minds to grow their experience manifold. Holosuit virtualizes your body and simulates the real world environments allowing immersive mixed reality experiences. I believe that creators can imbibe such experience with their ideation, and start creating a new league of content which was not possible earlier. I look forward to work with One Digital Entertainment, says, Harsha Kikkeri CEO of HoloSuit Pte Ltd.,

Holosuit has already launched two versions of their suit a few months back. It lets you feel the virtual experience throughout your body with sensors and haptic feedback devices that send vibrations to your body when a VR application sees fit.

Earlier, Holosuit had raised several rounds of investment. It has achieved significant growth in the last few months with a current round of investment at USD 35 Million and is radically taking multiple industries like, Automobile, media and content, Healthcare, Gaming, and Sports etc. by a storm! It also recently won the Elevate 2018 Startup award from Government of Karnataka which granted it up to Rs 50 lakhs and has also recently tied up with cricketer Yuvraj Singh. 

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iWorld

Meta plans 8,000 layoffs in new AI-led restructuring wave

First phase from May 20 may cut 10 per cent workforce amid AI pivot.

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MUMBAI: At Meta, the future may be artificial but the cuts are very real. The social media giant is reportedly preparing a fresh round of layoffs, with an initial wave expected to impact around 8,000 employees as it doubles down on its artificial intelligence ambitions. According to a Reuters report, the first phase of job cuts is slated to begin on May 20, targeting roughly 10 per cent of Meta’s global workforce. With nearly 79,000 employees on its rolls as of December 31, the move marks one of the company’s most significant workforce reductions in recent years.

And this may only be the beginning. Sources indicate that additional layoffs are being planned for the second half of the year, although the scale and timing remain fluid, likely to be shaped by how Meta’s AI capabilities evolve in the coming months. Earlier reports had suggested that total cuts in 2026 could reach 20 per cent or more of its workforce.

The restructuring comes as chief executive Mark Zuckerberg continues to steer the company towards an AI-first operating model, committing hundreds of billions of dollars to the transition. Internally, this shift is already visible: teams within Reality Labs have been reorganised, engineers have been moved into a newly formed Applied AI unit, and a Meta Small Business division has been created to align with broader structural changes.

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The trend is hardly isolated. Across the tech sector, companies are trimming headcount while investing aggressively in automation. Amazon, for instance, has reportedly cut around 30,000 corporate roles nearly 10 per cent of its white-collar workforce citing efficiency gains driven by AI. Data from Layoffs.fyi shows over 73,000 tech employees have already lost jobs this year, compared with 153,000 in all of 2024.

For Meta, the move echoes its earlier “year of efficiency” in 2022–23, when about 21,000 roles were eliminated amid slowing growth and market pressures. This time, however, the backdrop is different. The company is financially stronger, generating over $200 billion in revenue and $60 billion in profit last year, with shares up 3.68 per cent year-to-date though still below last summer’s peak.

That contrast underlines the shift underway. These layoffs are less about survival and more about reinvention. As Meta restructures itself around AI from autonomous coding agents to advanced machine learning systems, the question is no longer whether the company will change, but how many roles will be left unchanged when it does.

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