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Microsoft brings classic Xbox games to PC in backward compatibility move

First four titles drop with upscaled graphics as digital pivot follows heavy layoffs

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REDMOND: Microsoft is teaching old consoles new tricks, turning back the clock so PC players can finally press start on original Xbox classics. The tech giant has officially launched an early preview of Xbox Backward Compatibility on PC, allowing gamers to run retro console titles natively on PCs and handheld devices like the Xbox Ally X for the very first time.

The nostalgia trip kicks off with four iconic titles: Blinx: The Time Sweeper, Conker: Live and Reloaded, Crimson Skies: High Road to Revenge, and Fuzion Frenzy. Players who already own digital licenses for these games will automatically find them unlocked in their PC libraries. Alternatively, they are available through PC Game Pass (and Ultimate) or streamable via Xbox Cloud Gaming across virtually any device.

These classics are getting more than just a direct port; they are receiving a modern polish. Xbox hardware architect Jason Ronald revealed that the PC versions support “up to 4x resolution upscaling, VSync support, Fullscreen and Windowed display modes, anisotropic filtering, enhanced anti-aliasing, and more,” alongside customizable language and audio settings. Achievement support is also slated to roll out later this year.

“Xbox Backward Compatibility on PC is another step toward preserving the games from the past and making it easier for you to enjoy and play more of the games you already own across the devices you use every day,” Ronald stated.

The welcome dose of gaming goodwill comes after a bruising period for Microsoft’s gaming division. The company recently cut 1,600 staff, with an additional 1,600 job losses scheduled over the current financial year. Four prominent studios, Double Fine, Ninja Theory, Compulsion Games, and Undead Labs have also been cut loose, while the future of Blade developer Arkane remains uncertain.

Meanwhile, rumors suggest Microsoft is preparing a disc-to-digital license transferal program ahead of “Project Helix,” its rumored next-generation Xbox, which is expected to abandon physical disc drives altogether. The industry-wide shift toward an all-digital future is rapidly accelerating, following PlayStation’s announcement that it will stop producing and supporting physical game discs by January 2028.

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