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AG.AL wins Esports World Cup 2026 Club Championship after Paris showdown

Paris finale crowns AG.AL as esports’ top club after seven weeks of global competition

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PARIS: AG.AL has played its final hand and come up trumps. The club has been crowned the Esports World Cup 2026 Club Champion, securing the $7 million (about Rs 66.9 crore) title after seven weeks of competition in Paris.

More than 2,000 players representing 200 clubs from over 100 countries competed across 25 tournaments in 24 games, with a record $75 million (about Rs 717 crore) prize pool on offer.

AG.AL finished the campaign with 5,300 points, edging out Team Falcons on 4,600 points. Team Vitality finished third with 3,300 points, followed by Natus Vincere on 2,950 and Team Liquid on 2,700.

The championship went down to the final weekend. AG.AL needed a strong finish in the inaugural Trackmania tournament after Team Falcons had taken the lead in the overall standings. But Falcons’ Carl-Antoni “Carl Jr.” Cloutier exited in the quarter-finals, opening the door for AG.AL.

Gwendal “Gwen” Duparc duly walked through it. The AG.AL player dominated the Trackmania final to claim the $130,000 (about Rs 1.2 crore) tournament prize and, more importantly, seal the club’s overall championship.

AG.AL‘s route to the title was built across several games rather than one standout result. The club won the Tekken 8 championship, finished second in Chess, Free Fire and the Honor of Kings World Cup, and took third place in Teamfight Tactics.

The result marks a significant milestone for the organisation, which said it began its global expansion in 2024 with the aim of building a club capable of competing across games, regions and cultures.

“We are proud of what the Esports World Cup has achieved in Paris and of its continued international growth,” said the Esports Foundation chairman of the Executive Committee Prince Faisal bin Bandar bin Sultan Al Saud.

He said taking the event to a global audience beyond Saudi Arabia represented an important step in its development, while the presence of French President Emmanuel Macron alongside Saudi Crown Prince Mohammed bin Salman reflected the growing international profile of esports.

AG.AL‘s chief operating officer Eddy Chen said the club’s victory demonstrated the progress made since its global expansion.

The organisation’s campaign included a breakthrough Tekken 8 victory for M. Zubair and deep runs across several titles before Gwen delivered the decisive Trackmania win.

The Paris edition also produced a string of individual milestones. France’s Caliste Henry-Hennebert helped Karmine Corp reach the League of Legends Grand Final in front of a home crowd, while 15-year-old Chilean Jaime “Craime” Bustos became the youngest EWC champion after defeating two EVO champions.

AG.AL‘s Khawaja “M. Zubair” also lifted the Tekken 8 trophy after progressing from the Last Chance Qualifier, earning the Jafonso Award in the process.

Meanwhile, Samy “dralii” Hajji became the first three-time Esports World Cup champion with his third Rocket League title. Chess grandmaster Magnus Carlsen successfully defended his crown without dropping a game.

The tournament was also a sizeable hit away from the scoreboard. The Esports World Cup reached 850 million viewers and generated 440 million hours watched, representing year-on-year increases of 13 per cent and 26 per cent respectively.

The event was distributed through more than 100 broadcast and OTT partners in 47 languages, with 5,000 creators and co-streamers supporting its global reach. Peak viewership hit 4.3 million during the League of Legends tournament.

Paris also saw 175,000 tickets sold for esports competitions, up 94 per cent from 2025. When venues, the Fan Fest and city activations are included, the event recorded more than 2 million visits over the seven-week period.

The numbers underline how far competitive gaming has moved beyond specialist arenas. More than 1.5 million players also took part in 330 Road to EWC events during the year, linking publisher competitions and qualification routes to the main championship.

For Paris, the tournament became a city-wide spectacle. More than 22,600 campaign placements reached an estimated 94 per cent of Parisians, with EWC branding appearing at locations including the Champs-Élysées and near the Eiffel Tower. The final weekend’s Counter-Strike competition moved to the 20,000-seat Accor Arena after ticket demand surged.

The Esports Foundation and France’s Ministry of Sports, Youth and Community Life have also signed a memorandum of understanding covering youth development, digital skills, esports participation and French talent, extending the partnership beyond the tournament itself.

For AG.AL, however, the immediate focus is on a trophy that caps a seven-week battle across games and continents. For the Esports World Cup, Paris has shown that the competition can travel, attract mainstream audiences and still keep its gaming roots intact.

The Esports World Cup will return to Riyadh, Saudi Arabia, in 2027, with AG.AL heading into the next season as the club to beat.

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