Gaming
Mobile Premier League launches Mayhem Studios
Mumbai: Mobile Premier League has launched a gaming studio called Mayhem Studios to develop AAA mobile games for domestic and global markets. Ojas Vipat will lead the studio as CEO.
“Mayhem Studios aims to harness the strength of India’s talented game developer community and produce high quality games,” said the statement.
The studio will have a team of professionals in the area of animation, art, cinematics, design, engineering, UI and UX game design and game production.
“India has the potential to become a gaming hub of the world,” said MPL co-founder and CEO Sai Srinivas. “It is imperative to create requisite infrastructure for making world-class games to help achieve the country’s vision to make the Indian digital gaming sector a world leader. Mayhem Studios launch is our first contribution towards achieving this vision.”
Mayhem Studios will be based out of Bengaluru and will work on multiple esports and other game titles to meet the demand for gaming in India and other markets.
“Mayhem Studios will be focused on developing games that all gamers can relate to and enjoy the best-in-class gaming experience,” said Mayhem Studios CEO Ojas Vipat. “Setting up such a state-of-the-art studio is the first major step towards development of many AAA mobile game titles from India for the global markets and we are on the right track.”
Gaming
Nodwin Gaming partners with Runestone for esports data and integrity solutions
South Asian esports leader joins forces with Czech tech firm to enhance tournament operations.
MUMBAI: Nodwin Gaming has just levelled up its game by bringing in a specialist to keep the scoreboard honest and the fans fully engaged. The leading South Asian esports and gaming company has announced a strategic partnership with Runestone, a Prague-headquartered esports technology firm specialising in real-time data and engagement solutions for tournament organisers and publishers.
The collaboration aims to strengthen competitive integrity, improve operational oversight, and deliver more interactive viewing experiences across Nodwin’s properties. It will initially focus on the Nodwin Clutch Series for Counter-Strike 2, a Tier 2 tournament that provides emerging teams with consistent competitive opportunities and helps build the talent pipeline.
The latest edition of the series recently concluded with Big defeating ECSTATIC 2–1 in the grand final of the $50,000 online event.
Nodwin Gaming chief business officer at MENA and global head of data monetization Teemu Koski said, “Integrity and transparency are fundamental to sustainable esports ecosystems, especially in Tier 2 competition where the next generation of talent emerges. Runestone’s expertise complements our experience in building scalable esports IPs.”
Runestone head of partnerships Michael Schwartz added, “Nodwin Gaming has built one of the most dynamic esports ecosystems across emerging markets. We’re thrilled to collaborate on supporting tournaments with greater transparency, deeper fan interaction, and scalable tools.”
Both companies are exploring opportunities to extend the partnership across additional titles, including mobile-first competitive ecosystems, and to develop new products for publishers, tournament operators, and event promoters.
In the rapidly growing world of esports, where fair play and fan excitement are equally crucial, Nodwin Gaming and Runestone are teaming up to ensure every match is not only competitive but also transparent and engaging. This alliance could well become a game-changer for Tier 2 tournaments across South Asia and beyond.








