Executive Dossier
‘Star is actually trying to copy us; they will fall further’ : Kunal Dasgupta – Sony Entertainment Television India CEO
These days when you walk into the offices of Sony Entertainment Television in the television suburb of Andheri (W) in Mumbai, you can feel the charged excitement in the air. The network’s headquarters is a hubbub of activity. The salt and pepper bearded CEO Kunal Dasgupta has a perk in his step.
His network is in fine fettle, revenues are up. SET has just delivered the highest rated show in Indian Idol and is gradually gnawing away at market leader Star Plus’ almost monopolistic viewership shares. And finally, he has just finished a well priced acquisition of a niche channel Sab TV and has added a leading sports television channel in Ten Sports to his cable TV bouquet. No wonder Dasgupta is gung-ho and cheery as a whistle. Indiantelevision.com caught up with him over two meetings to get the lowdown on Sony.
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What is the programming focus at Sony? In terms of dress, language, dialogue, we are shaping India’s culture. Consider Jassi. She is the icon of almost every north Indian woman. In the case of Indian Idol, tune into FM radio, you hear a lot about our participants. A station had a quiz asking listeners to name the Indian Idol finalists and callers could name all of them. It was a rare instance. We are not western. We have become a part of Indian life. |
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How do you tread the fine line of not going the way of the other channels? In my opinion, Sony was the only channel that really grew in the GEC category. The overall market has grown around 7-10 per cent. We have grown 30 per cent upwards in ad revenues. Star’s growth actually slowed down drastically. Our figures show that Star had a 15 per cent drop (in growth). They created Star One to try and topple Sony. And you know it went nowhere, while we went places. |
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What contributed to the growth at Sony? |
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Why the reliance on international and reality formats for Sony’s shows? |
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Why launch another musical show in ‘Fame Gurukul’ so close to ‘Indian Idol’? |
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Don’t you think that viewers will feel they have had too much of music reality shows? |
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| Did ‘Indian Idol’ make money? Yes it did. It helped become a driver of other programmes like Jassi, CID. Additionally, Idol the second time round is going to take off like a rocket. |
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But their ratings are not skyrocketing? |
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Will you continue with older shows such as ‘Kkusum’, ‘CID’? |
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Hasn’t the competition reacted to your moves? |
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What will you do now with Sab TV? |
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Are you planning to go south? |
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Why did you hire Tarun Katial in programming? |
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Why have you not got into distribution like Star and Zee? |
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Your views on the news channel rush? |
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One Alliance. How is the bouquet faring? |
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The Ten Sports deal. Will it not eat into your revenues? |
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Will you buy it out at some point? |
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What are your predictions for the World Cup? Has the cricket acquisition made money? Before that 2005 is going to be also a big year for us. We have Fame Gurukul, Idols 2. We are going to maintain growth at the pace of the industry. We are pouring in investments. Setting up new channels, the results of which will be reflected not immediately but in the not too distant future. |
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Internationally, how is the Sony network faring? |
Executive Dossier
Game on, fame on as Good Game hunts India’s first global gaming star
MUMBAI: Game faces on, pressure high India’s gaming ambitions are levelling up. Good Game, billed as the world’s first as-live global gaming reality show, has officially launched in India with a bold mission: to crown the country’s first Global Gaming Superstar.
Blending esports with mainstream entertainment, the show brings together competitive gaming, creativity and on-camera performance in a format that tests more than just joystick skills. Contestants will be judged on gameplay, screen presence and their ability to perform under pressure, reflecting how gaming has evolved from pastime to profession and pop culture currency.
Fronting the show are three high-profile ambassadors: actor and entrepreneur Samantha Ruth Prabhu, Indian cricket star Rishabh Pant, and gaming creator Ujjwal Chaurasia. The winner will take home Rs 1 crore ($100,000) among the largest prize pools for any Indian reality show along with the chance to represent India on a global stage.
Backed by a planned annual investment of up to Rs 100 crore, Good Game is also courting brand partners, promising a minimum reach of 500 million among India’s core youth audience. The creators position the show as a bridge between entertainment and interactive culture, offering long-format content, community engagement and commercial scale.
Auditions are now open to Indian citizens aged 18 and above, inviting amateur and professional gamers, creators and performers alike. Shortlisted candidates will be called for in-person auditions in Mumbai on 14 and 15 February, and in Delhi on 28 February and 1 March 2026.
With big money, big names and even bigger ambition, Good Game signals a shift in how India views gaming not just as play, but as performance, profession and prime-time spectacle.









