Event Coverage
Cable and network: Broadbanding India
Convergence – much potential but miles to go before becoming a reality. That was the main thread of the session on Day 1 of Frames 2002 “Cable and Network: Broadbanding India.”
UK-based digital addressable hardware manufacturer Pace strategic business development manager Kuldip Johal spoke about the various solutions that digital set top boxes could provide for applications like phon baneking, shopping, digital TV, Internet, E mail, gaming, security, information, pay TV, and telephony services
According to Johal, 10 per cent of the total revenue of all mobile phone service providers was through SMS messaging, and this was another application for which there was a bright future. He also spoke about Sky Television in UK where it was possible to watch interactive TV and even send emails at the same time. The viewer had a choice of 10 different news items simultaneously and could choose the one he wanted to view. Today the main deciding factors for middleware selection was based on services, content, speed to the market, and most importantly the cost factor, Johal said. Set top boxes offer an interactive gateway for voice video data right at home and networking the entire house is possible.
New emerging technologies will allow operators to provide convergence, the customer does not care about technology, what is important to him is more applications at a competitive cost, Johal said.
Motorola country manager AK Shekar spoke on the need for having a system where the customer could be online whenever he wants quite unlike the dial-up needed for ISP providers. The business model would be driven by subscriber growth and monthly subscription fees.
Shekar said bandwidth requirements had seen a growth of 185 per cent in the last three years, and would be seeing a 10-fold growth in the next three years.
Cable operators could today exploit this revenue model using analogue boxes which could offer a single interface which could offer Internet access on TV, program guides, digital music, video on demand, voice mail, telephone and a host of other applications.
Hathway Cable & Datacom vice-president Neeraj Bhatia spoke about the need for addressability. Today the customer had no choice but to accept the entire bouquet offered by all channels. What was needed was a conditional access (CA) box, he emphasised. There were no niche channels available, and the introduction of CA boxes would see a change in viewership patterns with no fall in advertising revenues.
A new set top box would provide greater credibility, pay revenues would increase, more transparency would be possible wherein the exact number of viewers and subscribers would be known. According to Bhatia, the boxes would be available to the consumer for Rs 3000 and the money for the boxes would come for the consumer through finance companies. This investment was a risk free investment and the box could be deactivated whenever the cable operator chose to, Bhatia said.
Indian Television.com CEO Anil Wanvari requested the industry and government to go easy on the convergence and broadband hype if they wanted convergence to become a reality. He envisoned a future wherein one pipe would provide for electricity, DBS, fixed and wireless telecom, Internet access, and cable TV services in homes. But that is more than 15-20 years away for India, he pointed out. “Most homes even in the US today are on dialup,” he pointed out. “What broadband and convergence are we talking about? A broadband kind of service will be unaffordable for most of India. Even today Internet over cable – which can qualify for broadband – is expensive for an individual house at around Rs 900-odd a month. Only a select group can afford it. India has just 2 million Internet subscribers and 5 million users – 99 per cent are using dial up.”.
He cautioned that industry and sundry have to be real about convergence and broadband in India. “Earlier, everyone rode the Internet hype, expecting it to drive convergence. Lots of bandwidth projects were proposed, crores in funds raised, but there is no broadband yet. With an obscene amount of bandwidth set to become available on 1 April through SingTel, another convergence hype wave is likely to start.”
He suggested that government and industry should draw up a roadmap for convergence which is specific to India and not ape some western country. “A lot of India does not have power, how will it have broadband?” he queried. “It’s quite likely that convergence and broadband will be a rich man’s play,” he pointed out.
He elaborated that government and industry should build a few successful test projects, especially referring to the success that was met with the Kheda project where television was used successfully to educate and inform a community in the early seventies. “Convergence and broadband can alleviate a lot of our nation’s ailments- it can be used for education in remote villages, for telemedicine, for e-governance,” he said. “Let’s not focus only on entertainment.”
Event Coverage
Anime India announces Amazon MX Player as co-presenting partner for Anime India Kolkata 2026
MUMBAI: Riding high on the success of its blockbuster Mumbai debut, Anime India is accelerating its nationwide expansion with the announcement of Amazon MX Player as the co-presenting partner for Anime India Kolkata. The partnership marks a significant step forward in the festival’s mission to deliver large-scale, accessible, and fan-first anime experiences across the country.
Scheduled for 14 and 15 February 2026 at the iconic Biswa Bangla Mela Prangan, Anime India Kolkata will launch the first regional chapter of what is set to be a year-long, multi-city tour. As the curtain-raiser for the 2026 circuit, the Kolkata edition aims to fuse the energy of global Japanese pop culture with India’s fast-growing community of anime, manga, and pop-culture fans.
A household name in digital entertainment, Amazon MX Player brings unmatched reach and cultural relevance to the Anime India platform. With its expanding focus on anime and youth-driven content, Amazon MX Player’s involvement as co-presenting partner reinforces Anime India’s vision of making anime culture more inclusive breaking barriers of language, geography, and accessibility to connect with fans nationwide.
Anime India Kolkata 2026 will showcase cosplay competitions, interactive zones led by the Indian Gunpla Community, India-39 Vocaloid Community, The Japan Curry, and Adda-o-Otaku by The Otaku Guild. Fans can join tournaments across fighting games, Pokémon VGC, and more. Acclaimed Japanese director Susumu Mitsunaka (Haikyu!!) will attend as guest of honour, appearing in panels and live sessions. Positioned as an immersive celebration of fan culture and industry collaboration, the Kolkata edition marks the beginning of Anime India’s nationwide expansion.
Sharing their perspective on the partnership, Amazon MX Player director Aruna Daryanani expressed, “Anime in India has evolved from a niche interest into a mainstream cultural movement, driven by an increasingly engaged and passionate fanbase. At Amazon MX Player, our focus is on expanding access by bringing anime to audiences across the country for free and in multiple local languages. Our association with Anime India reflects our commitment to supporting the growth of anime in India and deepening connections with fans, while continuing to build Amazon MX Player as a trusted destination for free, high-quality entertainment.”
“Anime India Kolkata is a celebration of how anime has grown beyond entertainment into a powerful cultural and creative force. By bringing fans, creators, and industry leaders onto one shared platform, the festival is helping define the future of pop culture in India,” said Anime India co-founder and director Neha Mehta.
The debut edition of Anime India 2025 in Mumbai attracted over 29,000 fans, quickly cementing its status as a landmark celebration of anime and Japanese pop culture. Riding on this overwhelming response, the Kolkata chapter is projected to draw more than 40,000 visitors across two days, positioning it as one of the biggest anime conventions ever held in eastern India.
Anime India is focused on bringing together fans from across the country to create a truly pan-India celebration of anime, manga, cosplay, gaming, and Japanese culture. With plans to expand into four key metropolitan hubs in 2026—east (Kolkata), north (Delhi), west (Mumbai), and south (Hyderabad)—the festival seeks to deliver globally benchmarked experiences while supporting and uplifting creators, artists, and fan communities throughout India.







