Gaming
Unique video game developed to encourage voters to cast their ballot
NEW DELHI: In a unique venture, the Election Commission of India has developed a video game titled “Get! Set! Vote!” amongst a series of edutainment materials on voter awareness and education.
The game has been created to broadly engage citizens of all age groups to learn on democracy and electoral process.
In a fun-filled and interactive manner, the video game gives out pieces of information and interesting details in10 levels of mazes. With every successive level, the information becomes more specific to subjects such as Indian democracy, registering to vote, ethical voting, help from ECI and so on. The mazes also get more challenging with the player clearing each level.
Under the Commission’s SVEEP (Systematic Voter Education and Electoral Participation) programme, the video game has been developed in collaboration with the United Nations Development Programme India.
It is available for playing on the ECI website (www.eci.gov.in) and can also be downloaded from the link- www.eci.nic.in/eci_main1/sveep.aspxfor playing on computers and kiosks.
A series of edutainment materials including picture book “Proud to be a Voter” and “Garv se bane Matdata”; Cartoon Strips “Wah Election Wah”; board game “Ready! Steady! Vote!” and “Vote kiBaazi”; and radio programme “Loktantra Express” has been developed for imparting voter education through entertainment. All materials can be accessed at the aforesaid link. Such materials will be disseminated through the election machinery, educational institutions and related agencies for addressing targeted population.
Gaming
Nodwin Gaming partners with Runestone for esports data and integrity solutions
South Asian esports leader joins forces with Czech tech firm to enhance tournament operations.
MUMBAI: Nodwin Gaming has just levelled up its game by bringing in a specialist to keep the scoreboard honest and the fans fully engaged. The leading South Asian esports and gaming company has announced a strategic partnership with Runestone, a Prague-headquartered esports technology firm specialising in real-time data and engagement solutions for tournament organisers and publishers.
The collaboration aims to strengthen competitive integrity, improve operational oversight, and deliver more interactive viewing experiences across Nodwin’s properties. It will initially focus on the Nodwin Clutch Series for Counter-Strike 2, a Tier 2 tournament that provides emerging teams with consistent competitive opportunities and helps build the talent pipeline.
The latest edition of the series recently concluded with Big defeating ECSTATIC 2–1 in the grand final of the $50,000 online event.
Nodwin Gaming chief business officer at MENA and global head of data monetization Teemu Koski said, “Integrity and transparency are fundamental to sustainable esports ecosystems, especially in Tier 2 competition where the next generation of talent emerges. Runestone’s expertise complements our experience in building scalable esports IPs.”
Runestone head of partnerships Michael Schwartz added, “Nodwin Gaming has built one of the most dynamic esports ecosystems across emerging markets. We’re thrilled to collaborate on supporting tournaments with greater transparency, deeper fan interaction, and scalable tools.”
Both companies are exploring opportunities to extend the partnership across additional titles, including mobile-first competitive ecosystems, and to develop new products for publishers, tournament operators, and event promoters.
In the rapidly growing world of esports, where fair play and fan excitement are equally crucial, Nodwin Gaming and Runestone are teaming up to ensure every match is not only competitive but also transparent and engaging. This alliance could well become a game-changer for Tier 2 tournaments across South Asia and beyond.







