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Startup Mahakumbh panel unravels growth of Indian gaming

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New Delhi: India’s gaming industry has hit the jackpot while the rest of the world seems to be playing on easy mode. At this week’s Startup Mahakumbh, the crème de la crème of India’s digital entertainment world gathered to spill the beans on what’s turning the country into a gaming colossus.

The star-studded panel—featuring Bookmyshow fonder & CEO Ashish Hemrajani,  Games24/7,  founder & CEO Bhavin Pandya, Dream11 cofounder & CEO Harsh Jain and Bitkraft partner Anuj Tandon—didn’t mince words about the sector’s explosive trajectory. The discussion, masterfully refereed by JetSynthesys founder & CEO  Rajan Navani, revealed that while global gaming revenues have hit pause, India’s gaming scene is charging ahead at a blistering 20 per cent annual clip.

“The gaming and digital entertainment industry in India is at an inflection point,” declared Navani. “With the right mix of innovation, investment, and responsible regulation, India can become a global powerhouse.” No small talk there.

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The once-questioned spending power of Indian gamers has been dramatically upended by UPI and one-click payment solutions. In-app purchases alone are projected to rake in a whopping $4.3 billion within four years—enough to make even the most hardened venture capitalist’s mouth water.

The gold rush hasn’t gone unnoticed across borders. Executives from gaming giants Sega and Tencent were spotted prowling the event, eyeing up the burgeoning market with barely disguised avarice.

A separate session on investment strategies laid bare the brutal realities facing founders. Investors confessed to maintaining watchlists of 200-300 promising entrepreneurs, tracking them well before products even see the light of day. Common pitfalls for startups include the seductive but dangerous trap of over-raising at sky-high valuations and the cardinal sin of delaying monetisation.

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“Early revenue generation isn’t just nice to have—it’s essential,” one panelist quipped, cutting through the typical startup waffle like a hot knife through butter.

Government initiatives like Startup India are  hailed as crucial catalysts, while investors stressed that the days of chasing unicorn status at all costs are well and truly over. The new mantra? Sustainable business models that actually turn a profit—revolutionary concept, that.

The second edition of Startup Mahakumbh follows last year’s blinding success, which saw over 48,581 visitors and 1,306 exhibitors descend upon the event like bees to honey.

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As India’s gaming ecosystem continues its meteoric rise, one thing is crystal clear: in the digital playground of entertainment, India is no longer merely a player—it’s becoming the house. And as any gambler worth their salt knows, the house always wins.

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Gaming

Konami concludes successful eFootball India campaign

Campaign featuring Rinku Singh, Varun Chakravarthy and other stars boosts engagement ahead of FIFA World Cup 2026.

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MUMBAI: When cricket meets football in the virtual world, even the biggest fans can’t help but score and Konami’s latest eFootball campaign in India has clearly hit the back of the net. Konami Digital Entertainment has successfully wrapped up its India campaign for eFootball, which brought together cricketers Rinku Singh and Varun Chakravarthy, actors Naslen Gafoor and Chandu Salim Kumar, and footballers Sahal Abdul Samad and Shubhasish Bose. The multi-star campaign generated strong excitement across gaming, football, and creator communities through social content, fan participation, and in-game engagement.

Building on the initial launch that featured a limited-time Lionel Messi card, the campaign united fan communities, lifestyle creators, football creators, and competitive eFootball influencers. It significantly expanded the game’s visibility and deepened engagement with fans across the country.

The campaign also saw thousands of entries submitted as part of its social media engagement challenge, reflecting high levels of community enthusiasm and active creator involvement.

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Looking ahead, Konami plans to build on this momentum with more eFootball experiences for Indian fans as the FIFA World Cup 2026 approaches. With global attention on the tournament set to rise, India will remain a key market for deepening community engagement and bringing fans closer to the action.

In a country that lives and breathes sport, Konami has shown that mixing real-world stars with virtual thrills is a winning formula leaving fans eagerly waiting for the next goal.

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