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Nazara’s FAU-G: Domination shines at IGDC 2024 with massive playtest success

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Mumbai: FAU-G: Domination, the latest military shooter from Nazara Publishing, received overwhelming support during its playtest at the Indian Game Developer Conference (IGDC) 2024, held in Hyderabad from 13-15 November. The game, developed by Mumbai-based Dot9 Games, captivated nearly 1,000 attendees, solidifying its position as a crowd favorite.

Attendees eagerly lined up to experience the highly anticipated sequel in the FAU-G universe, which has already seen over 40 million downloads across its past games.

The playtest offered critical insights into gameplay performance and player preferences, ensuring a refined and community-driven development process:

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1    Gameplay performance: 80 per cent of players praised the fluid gameplay, highlighting its performance on mid and low-end devices.

2    Popular game modes: Arms Race emerged as the top choice, preferred by 70 per cent of players over other modes like Team Deathmatch and 1v1.

3    Gunplay feedback: 70 per cent rated the gunplay as ‘good’ to ‘excellent’, demonstrating a positive reception among industry professionals and creators.

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4    Improvement areas: 10 per cent of participants noted hitbox registration issues, while eight per cent flagged technical concerns like overheating.

With a release scheduled for early 2025, the Dot9 Studios team plans additional community-driven playtests to fine-tune the game and enhance transparency in its development process.

Given the Indian shooter market’s staggering base of 500 million players, such meticulous pre-launch testing ensures FAU-G: Domination can thrive in an increasingly competitive landscape.

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Pre-registrations for FAU-G: Domination are now live on the Google Play Store for Android, with iOS and iPadOS pre-registrations following soon. Early registrants will receive the Beast Collection, a limited-edition set of in-game cosmetics inspired by the Tiger, India’s national animal.

This exclusive collection includes:

1    Accessories: Frame, banner, avatar, sticker, spray, and charm.

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2    Gun Skins: Sawed-off shotgun, USP, Scout rifle, M4, Uzi, and Kabar.

The Beast Collection is only available to players who pre-register and will not be accessible post-launch.

https://play.google.com/store/apps/details?id=com.dotnine.faug

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Gaming

IICT signs three MoUs to boost AVGC-XR and esports

Partnerships with Zenfluencers, Yologram and Eruditio at Chennai Gaming Show 2026 strengthen education, XR innovation and nationwide talent outreach.

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MUMBAI: IICT has just levelled up the game in a big way. The Indian Institute of Creative Technologies signed three strategic Memorandums of Understanding on 17 April 2026 at the CII Summit FX – India Gaming Show in Chennai, forging alliances with The Zenfluencers, Yologram Style Pvt. Ltd. and Eruditio Consultants to accelerate India’s AVGC-XR ecosystem.

The tie-ups combine IICT’s strengths in education, skilling and research with specialist expertise across esports, immersive technologies and large-scale outreach.

  • With The Zenfluencers, IICT will roll out globally benchmarked esports programmes, including joint certification courses, industry workshops, tournaments and masterclasses, creating clear career pathways across the full esports value chain.
  • The partnership with Yologram Style Pvt. Ltd. focuses on gaming, immersive storytelling and extended reality (XR), delivering industry-aligned curriculum, faculty mentorship, student showcases and collaborative research in immersive AI and virtual production.
  • Collaboration with Eruditio Consultants targets awareness, accessibility and career alignment, with nationwide counsellor training, institutional engagement and structured guidance frameworks to reach students beyond Tier-1 cities.

IICT CEO Vishwas Deoskar said, “As the AVGC-XR sector evolves at a rapid pace, strong collaborations between industry and academia are essential. These partnerships will create meaningful impact across education, innovation and outreach.”

Yologram Style Pvt. Ltd. founder Aditya Mani added, “AI-driven creator worlds are transforming games into engines of culture, commerce and careers. Together we aim to empower a generation to build immersive futures.”

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Eruditio Consultants founder Indrajit Ghosh noted, “This is not just about awareness, it is about building a structured ecosystem that connects aspiration with opportunity.”

The Zenfluencers CEO Atharva Gupta said, “This MoU is a big unlock moment for the esports ecosystem in India. We’re building a structured pipeline for talent across the full stack.”

By bringing together academia, industry leaders and ecosystem players, IICT is creating scalable models that blend cutting-edge skills with real-world relevance. In a sector racing toward the future, these three partnerships ensure India’s next generation of creative technologists won’t just keep up, they’ll set the pace.

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