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Broadcast Asia 05 to incorporate ComGraph & Animation

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MUMBAI: Broadcast Asia, one of Asia’s biggest electronic media shows, will have a special thrust on animation and gaming this year.

Broadcast Asia, organised by Singapore Exhibition Services, coupled with Communic Asia witnessed footfalls from more than 13,500 industry professionals from over 69 countries across the world last year and had 844 companies exhibiting their products. This year the show incorporates ComGraphics & Animation 2005 as well.

Speaking to Indiantelevision.com, SES CEO Stephen Tan stated, “Digital technology is the magic word due to which graphics and animation are now moving beyond just the console and PC. This year we have incorporated ComGraphics & Animation 2005 as part of the Broadcast Asia show. As part of ComGraph & Animation, a select panel from across Asia will analyse and discuss the latest trends and techniques in animation and gaming”

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Earlier, addressing a press conference, the SES CEO drew attention to the fact that electronic media was growing in all directions and even though the name Broadcast Asia implied traditional media (television), the show now included exhibitors and visitors from across platforms such as mobile, console etc. “Not only do we have technology majors and hardware vendors but also a growing number of software and content creators are becoming part of the annual event” said Tan. “The trade exhibitions are not only for the technology majors but also for the mid sized and smaller companies looking to expand business” he added.

Some Facts & Figures
-Last year Broadcast Asia and Communic Asia had exhibitors from more than 45 countries and had 10 National groups from countries like US, Italy, China, Korea, UK, Germany, France etc.

-Out of the 13,600 visitors last year more than 7,600 were from overseas.

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-The total number of Indian companies exhibiting this year are 35 of which only 6 are to exhibit at Broadcast and 29 for Communic.

– 38% of visitors in 04 were from technical and engineering

– ComGraph & Animation 2005 has around 42 exhibiting companies.

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Animation

A new chapter unfolds as Lens Vault Studios debuts Bal Tanhaji

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MUMBAI: History is getting a fresh rewrite this time with code, creativity and a longer arc in mind. Lens Vault Studios has announced its first original production, Bal Tanhaji, marking the official entry of the newly launched, tech-driven studio into India’s evolving entertainment landscape.

Arriving six years after the box-office success of Tanhaji: The Unsung Warrior, the new project expands the universe rather than revisiting familiar ground. Bal Tanhaji explores uncharted narrative territory, signalling a clear shift from one-off cinematic spectacles to long-format, world-building storytelling designed for digital-first audiences.

At the heart of this ambition is Prismix Studios, the in-house generative AI and technology arm powering the creative engine behind the show. The studio’s approach blends storytelling with next-generation tools, aiming to reimagine how Indian IPs are created, scaled and sustained beyond theatrical releases.

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For Lens Vault Studios chairman Ajay Devgn the new venture represents a deliberate step beyond traditional cinema. The focus is firmly on building long-form intellectual properties across fiction and non-fiction, tailored to changing viewing habits and platform-led consumption. He said the studio intends to explore formats that remain largely untapped, while drawing on the team’s experience with large-scale cinematic storytelling.

Lens Vault Studios founder and CEO Danish Devgn echoed that sentiment, describing Bal Tanhaji as the studio’s first generative-AI-led IP and the starting point of a broader vision. The aim, he noted, is to carry forward the legacy of the Tanhaji universe while connecting with younger audiences through a blend of powerful narratives and emerging technologies.

With Bal Tanhaji, Lens Vault Studios is planting its flag early not just launching a show, but signalling a larger play for cinematic universes that live, grow and evolve across platforms. If this debut is any indication, the future of Indian storytelling may be as much about imagination as it is about innovation.

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