Digital
Louis Philippe launches gamescape collection with CGI video
Mumbai: Louis Philippe, a leading premium men’s apparel brand synonymous with timeless elegance and modern sophistication, launched their Gamescape collection through a captivating CGI video set in the charming landscapes of Paris. Conceptualised and developed by GOZOOP Group, the video provides customers with a fascinating experience of witnessing the new collection come to life.
The CGI video, crafted with meticulous attention to detail and artistic finesse, transports viewers into a virtual universe where fashion meets fantasy. Pixelated stances, iconic gaming elements, and vibrant summer hues come to life in a mesmerizing display of creativity and innovation. Inspired by the dynamic world of gaming, the Gamescape collection includes drop shoulder graphic t-shirts, gaming-inspired graphics, utility cargo pants, overdyed shorts, and printed half sleeve shirts. Each garment is meticulously designed to capture the essence of gaming culture while offering a contemporary and stylish aesthetic.
Commenting on the launch of the collection, Louis Philippe AVP-marketing Meghna Khandelwal stated, “We are thrilled to unveil our CGI video for the Gamescape collection. This project represents our commitment to pushing the boundaries of creativity and offering our customers an immersive brand experience. Through innovative storytelling and cutting-edge technology, we aim to inspire and connect with the gaming enthusiasts and fashion-forward individuals of today.”
Elaborating on the social-media amplification roadmap, GOZOOP Group account director, brand communications Prachiti Sathe shared, “The CGI video is indeed a solid technique to engage and familiarize audiences with our peculiar collection – Gamescape. Given the prominence and growing popularity of CGI in today’s digital era, we strategically unveiled a pre-buzz post to generate curiosity, followed by the actual post. Further, we plan on going live with a gaming activity giving exclusive discounts to top scorers and showcasing GOZOOP Group’s commitment to innovation and creativity in their marketing strategies.”
Louis Philippe’s CGI video for Gamescape is set to make waves in the men’s premium lifestyle industry, showcasing the brand’s ability to blend digital innovation with timeless style.
Digital
Election Commission to meet social media platforms on 11 March
Talks focus on tackling misinformation and deepfakes ahead of Assembly polls in multiple states.
MUMBAI: India’s poll watchdog is calling time on deepfake drama because when elections meet AI trickery, even the ballot box needs a fact-check referee. The Election Commission of India will convene senior officials from major social media platforms on 11 March 2026 at Nirvachan Sadan, New Delhi, to discuss the growing challenges of misinformation and deepfakes during elections.
The agenda centres on the “opportunities and challenges” of social media use in the electoral process, with the Commission aiming to develop a framework for its “optimal and responsible” application in line with existing laws. Discussions will cover improved content monitoring, faster responses to election-related complaints, and closer coordination with authorities during campaign periods.
The meeting comes ahead of Assembly elections in several states, including West Bengal, Tamil Nadu, Kerala, Assam and the Union Territory of Puducherry. The rising influence of social media in politics has heightened concerns over manipulated content, including deepfakes, which have been linked to incidents of violence and misinformation in past polls.
In recent elections, political parties and candidates have increasingly used AI tools to create synthetic videos, audio clips and fabricated statements impersonating opponents or falsely showing endorsements. The Election Commission had issued advisories before the 2024 general elections, directing parties to avoid circulating deepfakes and remove misleading material within three hours of detection, citing provisions under the Representation of the People Act, 1951 and the Information Technology Act, 2000.
The consultations follow earlier engagements with tech companies and reflect broader policy debates on regulating AI-generated content. Amendments to the IT (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 shortened the removal timeline for unlawful content from 36 hours to three hours, a change that has drawn criticism from industry players for leaving limited room for careful legal and factual review.
Executives from global platforms, including Meta, have argued that while they are committed to addressing harmful content, the tight deadline complicates compliance.
As deepfakes blur the line between real and reel, the Election Commission isn’t just monitoring posts, it’s trying to keep the vote real in an age where reality itself can be edited.





