Connect with us

Gaming

Tooning on the worldwide web

Published

on

‘Come on girls, queue up in a single file and head to the computer lab,’ was a line my school teacher used once a fortnight.

In the not-so-long-ago school days, kids had the ‘privilege’ to access the computer (minus the internet connection of course) for just an hour a week or sometimes a fortnight.

Today, it’s a world away from all that. Tech-savvy kids are now in abundance and many a tween probably knows the whole kit and caboodle surrounding the worldwide web (WWW) far more than their parents.

This is an opportunity that kids’ channels are logging on to big time.

Advertisement

Kids are now extending their enjoyment of TV viewing by finding their favourite characters and games on the channels’ websites. No children’s TV channel is without its corresponding web world brimming with games, contests and the paraphernalia that kids are interested in.

While from the leaders in the space, Cartoon Network, to the homegrown Hungama TV, everyone is vying for maximum eyeballs on television; they are also doing so for mouse-clicks!

Website features

Oftentimes, the URL of the website is flashed on the channels during commercials or during a contest promotion. taking it even further, Nick’s on-air channel ID has its website URL as a permanent fixture.

Downloadable games, wallpapers, interactivity, contests, blogs and what not! It’s all there. Affiliated websites also provide additional information relating to favorite TV shows with special microsites dedicated to characters and shows.

Advertisement

Turner’s two channels Cartoon Network and Pogo have separate websites – www.cartoonnetworkindia.com and www.pogotv.com; Disney India’s website www.disneyin.com has microsites for the Disney Channel and Toon Disney. Hungama TV’s website is called www.hungamatv.com. Animax and Nick are the two channels that don’t have an India-specific website. These channel’s websites – www.animax-asia.com and www.nicksplat.com – cater to the Asian region.

Says Cartoon Network and Pogo India marketing director Vivek Krishnani, “Our channel website provides a fully interactive experience for Cartoon Network fans featuring on-line games, contests, information on network shows and the toon stars, e-cards and downloadable goodies and programming information and schedules.”

According to Hungama TV programming head Zarina Mehta, “The site aims to create a parallel medium to reach kids. This means that the content has to be more broadbased and has to move a few steps beyond the scope of the Hungama brand. The critical factor in executing the above is to ensure that the integration between online and on air content is seamless. All our on-air and on-ground event sponsors automatically get a online presence. We are also looking at developing specific properties to cater to certain advertiser requirements. All priority one shows will have an online add-on component and this would be promoted through the website.”

“Animax’ website has TV schedules, synopses of shows, as well as cool online activities like trailers of upcoming shows, celebrity interviews, streaming of music videos (either Animax’s own music videos or soundtracks from the current anime titles on the channel), as well as contests,” says Animax Asia vice president programming Betty Tsui.

Advertisement
Unique Nick Quotient
Nicksplat.com was launched in July 2004. Since then, some significant trends are:
1)

Unique visitors increase by an average of 60 per cent every month.

2) Page views increases by an average of 18 per cent every month.
3) Membership has grown by an average of 15 per cent every month since we started.
4) Average length per visit is 13 minutes!

Nicksplat.com hosts at least two contests every month where kids win special Nick premiums, movie tickets and videogames under the section “Win Nick Loot.”

Walt Disney Television International (India) director marketing and communications Tushar Shah opines, “Since launch, all the contests that we had on both our channels have been linked back to the websites. The websites have been used as one of the entry mechanisms for all contests. In fact, for the Kim Possible Code Tod contest, we had more than 57,000 entries through the Disney Channel India website alone.”

Advertisement

Birthdays are a major hit with kids and hence it is very much on the kids’ channels radar. Cartoon Network too has a property called Cartoon Network Birthday Blast, which is promoted on the website.

Nick also has its birthday special. “We allow kids to enter their birthdates on SpongeBob Birthday Bop page and SpongeBob will wish them a happy birthday on-air during their birthday month,” said Tan.

Disney makes it a point to integrate the website in all their marketing endeavors. “Birthday Bhoot, our on-air birthday property, has a website leg as well, as did the Tarzan Jungle Josh Contest and so on,” points out Shah.

Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Gaming

Konami concludes successful eFootball India campaign

Campaign featuring Rinku Singh, Varun Chakravarthy and other stars boosts engagement ahead of FIFA World Cup 2026.

Published

on

MUMBAI: When cricket meets football in the virtual world, even the biggest fans can’t help but score and Konami’s latest eFootball campaign in India has clearly hit the back of the net. Konami Digital Entertainment has successfully wrapped up its India campaign for eFootball, which brought together cricketers Rinku Singh and Varun Chakravarthy, actors Naslen Gafoor and Chandu Salim Kumar, and footballers Sahal Abdul Samad and Shubhasish Bose. The multi-star campaign generated strong excitement across gaming, football, and creator communities through social content, fan participation, and in-game engagement.

Building on the initial launch that featured a limited-time Lionel Messi card, the campaign united fan communities, lifestyle creators, football creators, and competitive eFootball influencers. It significantly expanded the game’s visibility and deepened engagement with fans across the country.

The campaign also saw thousands of entries submitted as part of its social media engagement challenge, reflecting high levels of community enthusiasm and active creator involvement.

Advertisement

Looking ahead, Konami plans to build on this momentum with more eFootball experiences for Indian fans as the FIFA World Cup 2026 approaches. With global attention on the tournament set to rise, India will remain a key market for deepening community engagement and bringing fans closer to the action.

In a country that lives and breathes sport, Konami has shown that mixing real-world stars with virtual thrills is a winning formula leaving fans eagerly waiting for the next goal.

Advertisement
Continue Reading

Advertisement News18
Advertisement
Advertisement Whtasapp
Advertisement Year Enders

Indian Television Dot Com Pvt Ltd

Signup for news and special offers!

Copyright © 2026 Indian Television Dot Com PVT LTD