Gaming
Game on ASEAN as Johor hosts 2000 plus at digital content summit
MUMBAI: Johor Bahru turned into a playground for pixels, panels, and pavilions today as the ASEAN Digital Content Summit 2025 (ADCS 2025) opened its doors at Persada Johor International Convention Centre. Organised by Malaysia Digital Economy Corporation (MDEC) under Malaysia’s ASEAN Chairmanship 2025, the summit aims to power up cross-border collaboration in animation, gaming, and creative technology bringing ASEAN’s creative industries onto the global stage.
The summit was officially inaugurated by YAB Dato’ Onn Hafiz Ghazi, Menteri Besar Johor, and YB Datuk Wilson Ugak Kumbong, deputy minister of Digital Malaysia, signalling Malaysia’s intent to position ASEAN as a hub of innovation and storytelling. With over 2,000 attendees, more than 10 country pavilions including Indonesia, the Philippines, Singapore, Thailand, Japan, Cambodia, and Vietnam 50 visionary speakers, and over 100 exhibitors, ADCS 2025 is less a conference and more a carnival of creativity.
Highlights include the ASEAN Roundtable on Digital Content Collaboration, which explores AI-driven innovation and shared policy frameworks; Kre8tif! Business Xchange, ASEAN’s flagship B2B platform linking creators to global investors; and appearances from icons such as Koji Morimoto, co-founder of Japan’s famed Studio 4°C. Public showcases such as the Malaysia Animation Film Festival (MAFF) and Asia Creators Fest (ACF) pavilion round off the festival feel.
“The ASEAN region is home to a vibrant pool of talent in animation, game, and digital content. ADCS 2025 allows us to move beyond servicing into creating original intellectual property that can compete globally,” said YB Datuk Wilson Ugak Kumbong, underscoring Malaysia’s MADANI government’s push to empower the next generation of creators.
The summit also set the stage for Malaysia’s upcoming global moment hosting Siggraph Asia 2026, one of the world’s largest computer graphics conferences, expected to attract 3,000 professionals from Asia, the US, and Europe. Supported by the Johor State Government, TM, SME Corp Malaysia, Unisza, Asia Creators Fest, KL Chapter ACM Siggraph, Malaysia Esports Federation, and Rewardinme with media backing from RTM, Animationxpress, Gofluence, and more ADCS 2025 isn’t just a summit; it’s ASEAN’s creative coming-of-age story.LE
Gaming
MTG gaming chief Benninghoff joins NODWIN board as esports firm primes for IPO
The Gurugram-based esports firm is pursuing a public listing, has returned to profitability and is growing revenues by 42 per cent
GURUGRAM: NODWIN Gaming is moving fast. The Gurugram-based gaming and esports company has launched a pre-IPO fundraising round, appointed UBS as lead adviser for both the round and a subsequent public listing, and landed a heavyweight board director, all in one go.
The new board member is Arnd Benninghoff, executive vice president of gaming at Stockholm-listed Modern Times Group (MTG), who has overseen the group’s strategic investments and portfolio growth since 2014. He is no stranger to building things: Benninghoff has founded and built fifteen companies, served as chief digital officer at ProSiebenSat.1 Media AG, managing director of SevenVentures, and chief executive of Holtzbrinck eLAB. He began his career as a journalist at Deutsche Presse Agentur and various TV networks, holds a Diplom-Kaufmann in business and administration from the University of Münster, and previously sat on the board of Edgeware AB.
The numbers back the ambition
NODWIN is not pitching a story without substance. The company has returned to EBITDA profitability and posted a 42 per cent year-on-year revenue surge, reaching $58.5m in the first nine months of FY2026. The pre-IPO round will combine a primary issuance to fund global expansion through organic growth and acquisitions, alongside a secondary sale to give existing shareholders some liquidity.
Akshat Rathee, co-founder and managing director of NODWIN Gaming, said Benninghoff understands “the entire lifecycle of the gaming and media ecosystem, from the boots-on-the-ground reality of building startups to the strategic complexity of managing multi-billion dollar global portfolios.”
Benninghoff, for his part, said the company “sits at the intersection of sports, entertainment, and technology, making it one of the most exciting players in the global gaming landscape today.”
A portfolio built for the global south
Founded in 2014 by Rathee and Gautam Virk, NODWIN has quietly assembled one of the more compelling esports portfolios outside the Western hemisphere. Its properties include DreamHack India and Comic Con India, and it recently acquired StarLadder, the Ukraine-based tournament organiser behind premier events in CS:GO and Dota 2. The company also serves as a long-term strategic marketing partner for the Evolution Championship Series (EVO), the world’s most prominent fighting game tournament, helping push it into new geographies.
Its geographic focus spans South Asia, Central Asia, Southeast Asia, the Middle East and Africa. Backers include Nazara Technologies, KRAFTON, Sony Group Corporation, JetSynthesys, and the founders’ investment vehicle Good Game Investments.
What comes next
With UBS running the books, a board freshly reinforced with European media and gaming expertise, and revenue heading in the right direction, NODWIN is laying the groundwork deliberately. The esports industry has burned investors before with big promises and thin margins. NODWIN’s return to profitability, combined with a real portfolio of owned intellectual properties across gaming, music and youth culture, gives it a more credible runway than most. The IPO clock is now ticking.








