Executive Dossier
‘Fragmentation is going to come in the TV industry in a far larger way than has happened so far’ : Apurva Purohit – Times Television Network COO
Zoom, the first Indian, premium, non-fiction lifestyle and entertainment channel which targets the young and upwardly mobile. The aspirational channel knits together the many fine skeins that make up lifestyle; so there is celebrity, high living, relationship advice, Bollywood, gossip, fashion, music, astrology and Bollywood shows.
Indiantelevision.com’s Seema Pherwani spoke to Times Television Network COO Apurva Purohit for a lowdown on the channel and an overview of the lifestyle genre.
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What’s the viewer response to Zoom? |
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Many believe the time is still not right for such a channel, since the niche audience constitutes a very small percentage? |
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What’s the gestation period you’d have for the channel? |
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| Discovery Travel and Living would soon be launching, StarOne will be doing some lifestyle programming. So, do you see a splash in the market in terms of lifestyle programming? From what I hear, StarOne is 99 per cent fiction. |
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But it’s the same target audience? |
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With competition beefing up in the market, how do you plan to change your programming? Our programming is a product of what market research we’ve done, which has defined what the consumer wants. There are a few ‘need-gaps’ in the market and we are addressing those need gaps. So, programming will not change drastically as more lifestyle channels come into the market. The basic genre will remain the same |
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But Discovery will have shows like Globe Trekker, World Poker Tour, Great Vacation Homes targeting the la-de de cr?me audience. Whereas you have Bole to, Zoom Chakachak and Mirchi Top 20. |
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What happens to your E! band, considering that there has been a talk of E! Networks entering India? |
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Do you see a further fragmentation in the genre? |
Executive Dossier
Game on, fame on as Good Game hunts India’s first global gaming star
MUMBAI: Game faces on, pressure high India’s gaming ambitions are levelling up. Good Game, billed as the world’s first as-live global gaming reality show, has officially launched in India with a bold mission: to crown the country’s first Global Gaming Superstar.
Blending esports with mainstream entertainment, the show brings together competitive gaming, creativity and on-camera performance in a format that tests more than just joystick skills. Contestants will be judged on gameplay, screen presence and their ability to perform under pressure, reflecting how gaming has evolved from pastime to profession and pop culture currency.
Fronting the show are three high-profile ambassadors: actor and entrepreneur Samantha Ruth Prabhu, Indian cricket star Rishabh Pant, and gaming creator Ujjwal Chaurasia. The winner will take home Rs 1 crore ($100,000) among the largest prize pools for any Indian reality show along with the chance to represent India on a global stage.
Backed by a planned annual investment of up to Rs 100 crore, Good Game is also courting brand partners, promising a minimum reach of 500 million among India’s core youth audience. The creators position the show as a bridge between entertainment and interactive culture, offering long-format content, community engagement and commercial scale.
Auditions are now open to Indian citizens aged 18 and above, inviting amateur and professional gamers, creators and performers alike. Shortlisted candidates will be called for in-person auditions in Mumbai on 14 and 15 February, and in Delhi on 28 February and 1 March 2026.
With big money, big names and even bigger ambition, Good Game signals a shift in how India views gaming not just as play, but as performance, profession and prime-time spectacle.









