News Broadcasting
TOM Online buys 81% stake in Indiagames
MUMBAI: The Indian gaming industry is heating up and how on the world stage. Nasdaq-listed TOM Online Inc, China’s leading wireless Internet company, announced today it is acquiring 80.6 per cent stake in Mumbai-based wireless game producer Indiagames Ltd for a cash consideration of $17.73 million.
TOM Online said the acquisition would help “establish its wireless game presence not only in India and China, but also vastly broaden its horizon for growth globally.” Indiagames is a game developer and publisher of mobile entertainment content for a wide range of global clients.
TOM Online has acquired around 77 per cent of Indiagames’ existing shares from investors including Infinity Ventures, IL&FS Investment Managers and the management team of Indiagames; the remainder of the shares in discussion will be in the form of new shares valued at $4 million. Key management staff including founder-promoter and CEO Vishal Gondal will retain the remaining 19.4 per cent share in the company and continue to run the operations of the company.
For TOM Online, the acquisition will help catapult its integrated Internet products and services onto the world stage with access to truly global partners and distribution channels. This, the company says, is a first for any Chinese portal and will help further enhance its business growth both inside and outside China.
“TOM Online has successfully built a strong leadership in China’s wireless Internet sector, which makes Indiagames the most befitting addition to our existing business lines. It will be the driving force behind our game-related services development and expansion in the Indian wireless Internet sector. There are tremendous synergistic opportunities between Indiagames and TOM Online that will enable us to utilize each other’s strengths in our respective markets in areas such as content, services, worldwide distribution channels, partnership referrals and market knowledge,” says TOM Online chief executive officer and executive director Wang Lei Lei.
Adds Gondal: “Indiagames already has a strong presence in major markets like Europe and North America, and a major market share in India in the wireless gaming segment. With TOM Online’s popular online platform and expertise in China’s local wireless entertainment business, we will have access to a total of more than one billion mobile phone users and gain a leadership position in the two largest emerging wireless entertainment markets in the world — India and China.”
With over 160 professionals based in Mumbai, Indiagames has established partnerships with all major mobile operators in India and over 100 channel partners globally. Major global distribution channels include Vodafone, O2, T-Mobile, Orange, Verizon, Sprint, Singtel, Airtel, Tata, China Mobile, Optus, Hutch, Amena, Telefonica, O2, Wind and AT&T. Although it is based in India, 86 per cent of its sales this year came from Europe, Asia Pacific, United States, Middle East and South Africa. The company has established diversified revenue streams from mobile games publishing and third-party development and has been profitable for the past two years with a net margin of just under 50 per cent.
News Broadcasting
Rising Bharat Summit 2026 spotlights India’s global ascent
PM Modi keynotes two-day event with ministers, diplomats and icons in New Delhi.
MUMBAI: India didn’t just host a summit, it threw a coming-out party for a nation ready to own the global stage. The News18 Rising Bharat Summit 2026, held on 27–28 February in New Delhi, emerged as a high-octane platform for ideas, vision and strategic dialogue, uniting national leadership, global policymakers, industry titans, defence strategists and cultural icons under the theme “Strength Within”.
Prime minister Narendra Modi set the tone with a keynote that framed India’s resurgence as a reclaiming of lost potential built over generations. “In previous industrial revolutions, India and the Global South were merely followers,” he said. “But in the era of Artificial Intelligence, India is a partner in decisions and shaping them.” He highlighted the country’s thriving AI startup ecosystem and the recent AI Impact Summit attended by over 100 nations.
Union minister Piyush Goyal (Commerce & Industry) stressed India’s readiness to scale exports and deepen manufacturing, while Ashwini Vaishnaw (Railways, I&B, Electronics & IT) positioned technology and infrastructure as twin engines of growth, especially in AI and digital trust. Jyotiraditya Scindia (Communications & North East Development) revealed India’s ambition to lead in 6G through the Bharat 6G Alliance and partnerships with over 30 countries.
Global voices added depth: former Singapore Foreign Minister George Yeo called India’s development “self-sustaining” and strategically vital; ex-UK Chief of Defence Staff General Sir Nick Carter asserted India deserves a seat at the great powers’ table; and former US Commerce Secretary Carlos M. Gutierrez joined ambassadors from Norway, Germany and Sweden in discussions on geopolitical realignment, sustainability and defence preparedness.
Other speakers included veteran investor Ramesh Damani, World Gold Council CEO David Tait, Vianai Systems founder Dr Vishal Sikka, DeepTech Bharat Foundation co-founder Shashi Shekhar Vempati, defence experts Rajesh Kumar Singh, Sunil Ambekar, Patrick McGee, Tom Cooper and Adrian Fontanellaz, plus cultural and sporting icons Kangana Ranaut, Saina Nehwal, PR Sreejesh, Mohammed Shami, Yuzvendra Chahal, Mithali Raj, Anil Kapoor and Yami Gautam.
The summit was supported by Jio Financial Services (Presenting Partner), Phonepe and DS Group (Co-Presenting Partners), Pernod Ricard India and Kia Seltos (Powered By & Driven By), state governments of Uttar Pradesh, Chhattisgarh and Uttarakhand (State Partners), and associate partners including NSE, M3M Foundation and Reliance Industries.
Broadcast live across News18 Network, CNBC-TV18 and CNBC Awaaz, the event reinforced India’s image as a confident democracy and emerging global power proving that when strength comes from within, the world can’t help but watch.






