Gaming
Indiagames to create mobile content for Godzilla
MUMBAI: Mobile entertainment developer Indiagames has entered into an agreement with Toho Co., Ltd. to bring wireless content based on “Godzilla,” now celebrating over 50 years of life since 1954.
Founded in 1932, Toho Co. Ltd. is one of the leading entertainment conglomerates in Japan. Toho is best known worldwide as the producer of numerous Godzilla motion pictures and classic films directed by Akira Kurosawa.
Godzilla is the brightest dream and at the same time is the most horrific nightmare of the Japanese cinema. The wireless content, which will be available beginning November 2005, includes two mobile games, wallpapers, screensavers, ring tones, voice ringers, and alerts. The wireless games (both casual and fighting) will include various Toho monster characters (such as Mothra, King Ghidorah, Mechagodzilla, Gigan, etc.), states an official release.
Indiagames CEO Vishal Gondal says: “The Godzilla property has been very popular throughout the world for over 50 years and has been successfully translated into Movies, T.V., games, toys, video games and other merchandise. Indiagames is pleased to be associated with this mega property for mobile phones and thinks it is one of the best properties that Indiagames can leverage across its global distribution network.”
“We’re excited to see this deal bring all the fun of Godzilla to mobile phones around the world outside of Japan,” adds Shozo Watanabe, general manager of Toho’s Los Angeles office.
Gaming
Nodwin Gaming partners with Runestone for esports data and integrity solutions
South Asian esports leader joins forces with Czech tech firm to enhance tournament operations.
MUMBAI: Nodwin Gaming has just levelled up its game by bringing in a specialist to keep the scoreboard honest and the fans fully engaged. The leading South Asian esports and gaming company has announced a strategic partnership with Runestone, a Prague-headquartered esports technology firm specialising in real-time data and engagement solutions for tournament organisers and publishers.
The collaboration aims to strengthen competitive integrity, improve operational oversight, and deliver more interactive viewing experiences across Nodwin’s properties. It will initially focus on the Nodwin Clutch Series for Counter-Strike 2, a Tier 2 tournament that provides emerging teams with consistent competitive opportunities and helps build the talent pipeline.
The latest edition of the series recently concluded with Big defeating ECSTATIC 2–1 in the grand final of the $50,000 online event.
Nodwin Gaming chief business officer at MENA and global head of data monetization Teemu Koski said, “Integrity and transparency are fundamental to sustainable esports ecosystems, especially in Tier 2 competition where the next generation of talent emerges. Runestone’s expertise complements our experience in building scalable esports IPs.”
Runestone head of partnerships Michael Schwartz added, “Nodwin Gaming has built one of the most dynamic esports ecosystems across emerging markets. We’re thrilled to collaborate on supporting tournaments with greater transparency, deeper fan interaction, and scalable tools.”
Both companies are exploring opportunities to extend the partnership across additional titles, including mobile-first competitive ecosystems, and to develop new products for publishers, tournament operators, and event promoters.
In the rapidly growing world of esports, where fair play and fan excitement are equally crucial, Nodwin Gaming and Runestone are teaming up to ensure every match is not only competitive but also transparent and engaging. This alliance could well become a game-changer for Tier 2 tournaments across South Asia and beyond.







