Executive Dossier
“I just visualise the trouble the character is going through and start crying” : Shweta Prasad
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Exuberance and confidence were the two qualities that prompted Shweta Prasad’s mother to take her seven year-old daughter for auditions nearly three and a half years ago. Shweta’s mother Sarmistha’s intuition was bang on the spot and her faith in her daughter’s histrionic abilities justified as within a short span of time, Shweta has managed to make audiences sit up and take notice of her talent. Her first big screen performance as Chunni and Munni in Makdee has won her accolades from the critics in addition to the adulation of the masses. Shweta is no stranger to the small screen; she stars in Kahaani Ghar Ghar Kii as the famous ‘bahu’ Parvati’s daughter Shruti. However, Shweta began her acting career with a serial based on real-life incidents called Agnichakra on Zee. She has also acted in Sony’s C.I.D., Baat Ban Jaye and a few others. Kutumb and Kahaani followed… Her mother feels that she is a natural actor and has always been the centre of attraction amongst kids her own age. Dressed in casual jeans and a dressy top, Shweta , accompanied by her mother, spoke at length to indiantelevision.com’s Trupti Ghag. Excerpts of the conversation- The general assumption about child artistes is that their parents enact the scene and the children just copy them. How do you manage? What about the more difficult ones, how do you go about it? |
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Do you allow yourself to be guided by your instinct or do you just follow what the director tells you to do? Who is your favourite director? How did you land the part of Chunni and Munni in Makdee? How did you manage to do the double role in the film Makdee ?
How did you switch from Chunni to Munni? How was it to act with Shabana Azmi? How much preparation do you require for each shot? How do you manage both your studies and work? How did you land the role of Shruti in Kahaani…? How was the experience of working with Balaji productions; Kahaani… to be more precise? Which is the best children’s show on TV, according to you? What is your favourite film (other than Makdee of course)? What is the best and worst thing about being a known face? Anything in near future? |
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Executive Dossier
Game on, fame on as Good Game hunts India’s first global gaming star
MUMBAI: Game faces on, pressure high India’s gaming ambitions are levelling up. Good Game, billed as the world’s first as-live global gaming reality show, has officially launched in India with a bold mission: to crown the country’s first Global Gaming Superstar.
Blending esports with mainstream entertainment, the show brings together competitive gaming, creativity and on-camera performance in a format that tests more than just joystick skills. Contestants will be judged on gameplay, screen presence and their ability to perform under pressure, reflecting how gaming has evolved from pastime to profession and pop culture currency.
Fronting the show are three high-profile ambassadors: actor and entrepreneur Samantha Ruth Prabhu, Indian cricket star Rishabh Pant, and gaming creator Ujjwal Chaurasia. The winner will take home Rs 1 crore ($100,000) among the largest prize pools for any Indian reality show along with the chance to represent India on a global stage.
Backed by a planned annual investment of up to Rs 100 crore, Good Game is also courting brand partners, promising a minimum reach of 500 million among India’s core youth audience. The creators position the show as a bridge between entertainment and interactive culture, offering long-format content, community engagement and commercial scale.
Auditions are now open to Indian citizens aged 18 and above, inviting amateur and professional gamers, creators and performers alike. Shortlisted candidates will be called for in-person auditions in Mumbai on 14 and 15 February, and in Delhi on 28 February and 1 March 2026.
With big money, big names and even bigger ambition, Good Game signals a shift in how India views gaming not just as play, but as performance, profession and prime-time spectacle.









