Executive Dossier
“A new sense of dynamism prevails within DD” : Dr S Y Quraishi Doordarshan director general
Doordarshan director general Dr S Y Quraishi was pretty upbeat on the evening of the announcement of its World Cup Cricket 2003 telecast plans on the national network. The state-owned pubcaster and its air time sales and broadcast sponsorship partner Nimbus Communications were confident that it would garner a substantial chunk of the world advertising spend for the World Cup 2003.
Quraishi came across as fairly open to deal with market realities. He unveiled the original World Cup trophy, held it aloft, and posed happily with the Prasar Bharati CEO K.S. Sarma and Nimbus Communications boss Harish Thawani for the paparazzi. And he answered questions of media planners, journalists with aplomb.
“We are changing as a corporation, becoming more market responsive,” he said. Indiantelevision.com‘s Ashwin Kotian caught up with him for a short interview on the sidelines of the Nimbus World Cup bash.
Excerpts:
|
|||||||||||||||||||||||||
Executive Dossier
Game on, fame on as Good Game hunts India’s first global gaming star
MUMBAI: Game faces on, pressure high India’s gaming ambitions are levelling up. Good Game, billed as the world’s first as-live global gaming reality show, has officially launched in India with a bold mission: to crown the country’s first Global Gaming Superstar.
Blending esports with mainstream entertainment, the show brings together competitive gaming, creativity and on-camera performance in a format that tests more than just joystick skills. Contestants will be judged on gameplay, screen presence and their ability to perform under pressure, reflecting how gaming has evolved from pastime to profession and pop culture currency.
Fronting the show are three high-profile ambassadors: actor and entrepreneur Samantha Ruth Prabhu, Indian cricket star Rishabh Pant, and gaming creator Ujjwal Chaurasia. The winner will take home Rs 1 crore ($100,000) among the largest prize pools for any Indian reality show along with the chance to represent India on a global stage.
Backed by a planned annual investment of up to Rs 100 crore, Good Game is also courting brand partners, promising a minimum reach of 500 million among India’s core youth audience. The creators position the show as a bridge between entertainment and interactive culture, offering long-format content, community engagement and commercial scale.
Auditions are now open to Indian citizens aged 18 and above, inviting amateur and professional gamers, creators and performers alike. Shortlisted candidates will be called for in-person auditions in Mumbai on 14 and 15 February, and in Delhi on 28 February and 1 March 2026.
With big money, big names and even bigger ambition, Good Game signals a shift in how India views gaming not just as play, but as performance, profession and prime-time spectacle.










