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China Telecom, Utstarcom to expand commercial IPTV coverage in Shanghai
MUMBAI: The IP-based, end-to-end networking solutions and services provider Utstarcom has announced that it has signed a follow-on contract to deploy its RollingStream end-to-end IPTV solution to China Telecom, the largest fixed-line telecom operator in China.
The commercial IPTV network is initially designed to support 51,000 users in Shanghai, which is also the largest city in China with a population of approximately 18 million. The number of broadband users in Shanghai continues to grow at a rapid rate approaching two million subscribers at the end of first quarter of 2006. UTStarcom believes these factors provide a solid foundation for the IPTV market in both Shanghai and China.
“We believe the opportunity to deploy a commercial IPTV network with China Telecom for a large number of additional subscribers in Shanghai will lay a solid foundation for UTStarcom‘s future market development of IPTV in China,” says UTStarcom China chairman & CEO . “We believe that RollingStream is the best-in-class IPTV solution in the market. It is a mature, IP-based platform that is designed to provide carrier-class, end-to- end triple-play services to carriers worldwide.”
Prior to this deployment, China Telecom Shanghai selected UTStarcom to deploy an initial 5,000-user IPTV network in November 2005. During the first stage of deployment, UTStarcom‘s RollingStream solution was put through a rigorous series of technology tests, states an official release.
Partnering with Shanghai Media Group (SMG), China Telecom Shanghai plans to offer subscribers a service package of live broadcast television and videos-on-demand. Additionally, the service is designed to offer subscribers “time-shift” capabilities — the ability to pause and rewind live television, as well as an expansive amount of storage to record any program and watch on each subscriber‘s own schedule. Shanghai is the largest city of China with a total population of approximately 18 million.
The number of broadband users in Shanghai approached two million at the end of first quarter of 2006. UTStarcom believes these factors provide a solid foundation for the addressable market of IPTV in China, adds the release.
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Canva acquires animation and AI startups Cavalry and MangoAI
The deals strengthen Canva’s push into enterprise and AI-led design workflows
AUSTRALIA: Global visual communication platform Canva has stepped up its acquisition drive, buying UK-based 2D animation platform Cavalry and US-based AI startup MangoAI to deepen its AI-powered creative stack.
Cavalry, whose tools are used by brands including Amazon, Meta, Google and Netflix, will strengthen Canva’s motion design capabilities. The deal builds on Canva’s 2024 acquisition of Affinity, which has crossed four million downloads since launch. With Cavalry, Canva now counts seven Europe-based acquisitions, underscoring its global expansion strategy.
MangoAI, an early-stage startup focused on video advertising optimisation, will integrate its reinforcement learning systems into Canva AI. The move aims to enable brands to generate personalised marketing content in real time, cutting production cycles while improving campaign performance. MangoAI co-founder Vinith Misra will join Canva as reinforcement learning lead in its research lab.
Canva co-founder and chief operating officer Cliff Obrecht said the acquisitions reflect the company’s ambition to make professional-grade creative tools more accessible without sidelining human creativity. The goal, he said, is to bring everything from vector to motion design into a single, integrated suite.
The company now reports 265 million active users, including 31 million paid subscribers, and $4 billion in annualised revenue, up 36 per cent year on year. The latest buys further position Canva against rivals such as Adobe and Apple’s Creator Studio as it pushes deeper into enterprise workflows.
Canva head of pro design marketing Liam Fisher, said AI is intended to act as a creative assistant rather than a replacement, reinforcing the primacy of craft and individual design judgement.






