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Satellite broadband set to skyrocket to Rs 20 billion by 2030

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MUMBAI: It’s not just rockets taking off satellite broadband revenues are too. A new study by global tech strategist Juniper Research predicts that fixed satellite broadband revenue will double from 10 billion dollars in 2025 to 20 billion dollars by 2030, fuelled by rapid advances in Low Earth Orbit (LEO) technology.

LEO constellations are helping satellite providers slash latency and launch costs, making once-premium connectivity more accessible and efficient. Fixed satellite broadband, defined as internet delivered via a stationary satellite dish or terminal, is poised for its biggest leap yet and it’s the developing markets leading the charge.

“Historically, fixed satellite broadband has been limited to affluent regions, such as North America. But emerging markets like India and Indonesia are now driving the next wave of growth,” said Juniper Research senior research analyst Alex Webb. He added that rising demand for reliable, high-speed broadband among consumers and enterprises in these regions will be the key catalyst.

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To seize this opportunity, Juniper Research advises satellite players to join forces with mobile network operators, internet service providers, and other communication service providers (CSPs). Such alliances can help accelerate market entry by leveraging existing billing systems, distribution networks, and customer trust.

As the global race for connectivity intensifies, satellite broadband appears ready for liftoff, one orbit closer to bridging the world’s digital divide.

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Gaming

Konami concludes successful eFootball India campaign

Campaign featuring Rinku Singh, Varun Chakravarthy and other stars boosts engagement ahead of FIFA World Cup 2026.

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MUMBAI: When cricket meets football in the virtual world, even the biggest fans can’t help but score and Konami’s latest eFootball campaign in India has clearly hit the back of the net. Konami Digital Entertainment has successfully wrapped up its India campaign for eFootball, which brought together cricketers Rinku Singh and Varun Chakravarthy, actors Naslen Gafoor and Chandu Salim Kumar, and footballers Sahal Abdul Samad and Shubhasish Bose. The multi-star campaign generated strong excitement across gaming, football, and creator communities through social content, fan participation, and in-game engagement.

Building on the initial launch that featured a limited-time Lionel Messi card, the campaign united fan communities, lifestyle creators, football creators, and competitive eFootball influencers. It significantly expanded the game’s visibility and deepened engagement with fans across the country.

The campaign also saw thousands of entries submitted as part of its social media engagement challenge, reflecting high levels of community enthusiasm and active creator involvement.

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Looking ahead, Konami plans to build on this momentum with more eFootball experiences for Indian fans as the FIFA World Cup 2026 approaches. With global attention on the tournament set to rise, India will remain a key market for deepening community engagement and bringing fans closer to the action.

In a country that lives and breathes sport, Konami has shown that mixing real-world stars with virtual thrills is a winning formula leaving fans eagerly waiting for the next goal.

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