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OnePlay launches OneSpace

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Mumbai: OnePlay, a leading player in the cloud gaming industry, proudly announces the launch of OneSpace, a groundbreaking cloud PC service. This innovative addition to OnePlay’s cloud gaming platform promises to revolutionise how users play AAA games while also seamlessly running different softwares and other PC-related applications on any device. OneSpace can be accessed through the OnePlay platform with new upcoming WebRTC Support for Linux, iPhone & IOS. With OneSpace, users can bid farewell to limitations on the type of hardware they need to play their favourite games or perform other PC-related tasks and seamlessly access high-end PC capabilities on the cloud.  

This innovative subscription service gives users access to OnePlay’s expanding library of over 350+ games and applications, streamed directly to their devices. OneSpace delivers unmatched performance to its users with 24GB DDR5 RAM, a 4-core, 8-thread CPU clocked at 4.3+ GHz, and 256GB+ NVMe SSD storage with built-in backup.

Commenting on the launch, OnePlay co-founder & CEO Harshit Jain said, “With OneSpace, we mark a new era of end-to-end cloud gaming and workspace that will change the way people view and use streaming. By providing access to a versatile platform, we are empowering not just gamers but all users to unlock the full potential of gaming and PC usage, without being limited by their hardware capabilities.”

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Furthermore, OneSpace ensures seamless connectivity with a Gigabit network connection for an exceptional browsing experience and supports high frame rates up to 120FPS and beyond, ideal for any high-end PC usage. OneSpace delivers excellent performance per rupee and runs seamlessly on web browsers or the OnePlay platform. Users can enjoy top-tier graphics supporting NVIDIA’s RTX, DLSS, and frame generation technologies. Future scalability options will allow users to choose from different GPU models, configurations, and storage capacities to meet their specific needs.

OneSpace will be available starting May 31 on the OnePlay website, with a monthly subscription fee of Rs 1299. Visit the website for more information https://www.oneplay.in/.

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Gaming

India’s broadcasters say no to Fifa World Cup 2026

Fifa has slashed its asking price by 65 per cent but India’s broadcasters are still not buying

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MUMBAI: The world’s biggest sporting event cannot find a single taker in the world’s most sports-mad nation. Fifa’s television rights for the 2026 World Cup remain unsold in India, and the clock is ticking loudly.

To shift the property, world football’s governing body has already swallowed hard and cut its asking price from $100m to $35m, bundling in the 2030 edition as a sweetener. It has not worked. Indian broadcasters have looked at the offer, done the sums and quietly walked away.

The reasons are brutally simple. The 2026 tournament, co-hosted by the United States, Canada and Mexico, kicks off in a time zone that turns India’s primetime into a graveyard shift. Most matches will air between midnight and 7am IST, a scheduling catastrophe for advertisers chasing mass reach. The 2022 Qatar edition was a gift by comparison, with matches dropping neatly into Indian evenings. North America offers no such luxury.

The market itself has also changed beyond recognition. The merger of Star India and Viacom18 into JioStar has gutted the competitive tension that once sent sports rights prices soaring. Where rival bidders once slugged it out, there is now a single dominant buyer, and it is in no hurry. JioStar has valued the rights at roughly $25m, a full $10m below Fifa’s already-discounted floor price. That gap has so far proved unbridgeable.

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Broadcasters are also nursing a ferocious cricket hangover. Between 2022 and 2023, Indian media houses committed well over $10bn to cricket rights alone, covering IPL, ICC events and BCCI domestic fixtures combined. After a binge of that scale, appetite for a football package that delivers a fraction of the ratings, in the dead of night, is close to zero.

The economics of football broadcasting make the maths even harder. Cricket, with its natural breaks every few overs, is an advertiser’s paradise. Football offers a 15-minute halftime and precious little else. Recovering a nine-figure rights fee from a single half-hour ad window is a stretch at the best of times. These are not the best of times: the Indian government’s tightening grip on real-money gaming and gambling advertising has vaporised a category that once underwrote the economics of big sporting events.

Nor is the World Cup an anomaly. Indian Super League valuations have cratered. English Premier League rights have softened across successive cycles. The cooling of football as a broadcast commodity in India is structural, not cyclical.

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With the tournament opening on 11th June, Fifa is running out of road. It may yet blink and meet JioStar at $25m. Or it may go direct, streaming the entire tournament on its own platform, Fifa+, or cutting a digital deal with YouTube, and hoping that a generation of Indian football fans finds its way there without a broadcaster to guide them.

Either way, the beautiful game’s Indian chapter is looking decidedly ugly.

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