Gaming
Hyderabad levels up as Comic Con and DreamHack unite for epic pop fest
MUMBAI: Heroes, gamers, and dreamers assembled Hyderabad just turned into a real-life multiverse. The Maruti Suzuki Arena Hyderabad Comic Con, powered by Crunchyroll and paired with Dreamhack India, transformed Hitex Exhibition Centre into the capital of cool from 31 October to 2 November.
Over 40,000 fans including 400-plus cosplayers descended on the venue for three packed days celebrating everything from anime and comics to esports and AR-fuelled fun. Organised by Comic Con India under Nodwin Gaming, the event fused nostalgia and next-gen tech in equal measure.
Comic lovers geeked out with Mike Costa, writer and executive producer of Lucifer, and J. Gonzo, the artist behind striking covers for Teenage Mutant Ninja Turtles and Ghost Rider. Joining them were 17 homegrown comic creators, 9 performers, and 80 exhibitors, ensuring every corner buzzed with creative energy.
Maruti Suzuki kept things fast and fun with a reflex challenge and display zone, while Crunchyroll’s booth had anime fans grooving to a non-stop playlist. Android Land’s Panfest drew BGMI warriors into live open lobbies, where digital battles matched the on-ground adrenaline.
Meanwhile, Amar Chitra Katha and Tinkle blended the old with the new, offering fans a VR-powered dive into India’s mythological universes. The Running Man Rage Room let visitors smash their stress away, while the Predator Badlands Zone and Zootopia 2 Zone kept the high-octane vibes going.
Adding star power, DreamHack India celebrated its sixth anniversary with a gamer’s paradise of retro titles, KO Fight Night, chess blitz tournaments, and BYOD arenas. KMR YoshiKiller claimed victory in Tekken 8, pocketing Rs 1 lakh, while JLQ Hallmark took home Rs 40,000 as the Super Smash Bros champ.
The cosplay highlight came with the Hyderabad qualifiers for the Indian Championship of Cosplay 2026, where Pracheta Banerjee bagged the city crown and Rs 50,000, earning a spot in the national finals.
Gaming icons like Scout, Kaashvi, Ghatak, and Trace God met fans at packed meet-and-greet zones powered by Revenant Esports, while Red Bull athletes and Godlike creators including Jonathan, V3nom, Zgod, Sharkshe, and Payal lit up the Red Bull Tetris National Finals. Even childhood favourite Rob (Harun Robert) of M.A.D. fame joined the party.
Performers such as Syed Bashaar, Vivek Muralidharan, Karan Singh, Celinedee Matahari, and Kayden Sharma brought music, magic, and mischief to the stage, turning the convention into a festival of pure fandom.
Reflecting on the success, Comic Con India CEO Shefali Johnson said, “Hyderabad’s energy was phenomenal, people of all ages came together to celebrate pop culture. From Shinchan to Ironman, fans showed up in full spirit.”
Nodwin Gaming co-founder & MD Akshat Rathee added, “We’ve once again brought pop culture and gaming together like never before. The enthusiasm from Hyderabad fuels us to make every season bigger and bolder.”
With the capes folded and controllers powered down, Comic Con India now heads east with its first-ever Guwahati edition on 22–23 November 2025 proving that India’s pop culture universe is only getting larger, louder, and infinitely more legendary.
Gaming
Dream Sports sees 100 plus exits after gaming ban forces overhaul
Company splits into eight units as real money gaming law hits revenue.
MUMBAI: For a company built on fantasy leagues, reality has suddenly rewritten the rulebook. More than 100 employees have exited Dream Sports, the parent of Dream11, after the company reorganised its operations following India’s ban on real money online gaming. The shake up came after the Promotion and Regulation of Online Gaming Act, 2025 came into force in August 2025, prohibiting games where users deposit money expecting winnings. The regulation struck at the heart of the fantasy gaming industry and dramatically affected Dream Sports’ core business, wiping out about 95 percent of its revenue and all of its profits.
In response, the Mumbai based company shifted into what chief executive officer Harsh Jain described as “startup mode”, splitting its operations into eight independent business units in December.
Around 700 employees were reassigned across these newly formed ventures based on their experience and interests. However, roughly 15 percent opted to leave the company.
A spokesperson for Dream Sports said many of those who exited were experienced professionals accustomed to running scaled businesses rather than early stage ventures.
“Since some of these employees were experienced with running high scale businesses and not startups, around 15 percent chose to leave and join other scaled companies or start ventures of their own,” the spokesperson said.
Despite the departures, the company noted that the attrition rate is only slightly higher than its earlier level of around 10 percent before the ban. Dream Sports now has close to 950 employees and is not currently hiring, choosing instead to focus on stabilising its existing workforce.
The restructuring has transformed Dream Sports from a fantasy gaming company into a broader sports entertainment platform. The eight units now operate independently, each focusing on different segments of the sports and technology ecosystem.
These include Dream11, sports streaming platform Fancode, sports travel service DreamSetGo, mobile game Dream Cricket and artificial intelligence initiative Dream Sports AI, which includes sports analytics platform Dream Play.
Other ventures include fintech product Dream Money, open source initiative Dream Horizon and the philanthropic arm Dream Sports Foundation.
As part of cost saving efforts, Dream Sports also relocated its headquarters from Bandra Kurla Complex to Worli earlier this year. The new office, called Dream Sports Stadium, brings teams from its various brands together under one roof to improve collaboration and operational efficiency.
Jain had earlier said the company removed bonus lock in timelines for employees hired in recent years, allowing those who wished to leave to exit with pro rata payouts.
“We want people who are fully into the startup mode and willing to work for it, and we will share that reward if it comes,” he said.
Founded in 2008 by Harsh Jain and Bhavit Sheth, Dream Sports was last valued at 8 billion dollars after raising 840 million dollars in 2021 from investors including Falcon Edge Capital, DST Global, D1 Capital Partners, RedBird Capital Partners, Tiger Global Management, TPG and Footpath Ventures.
The new gaming law has forced several companies in the fantasy gaming sector to either shut down or pivot their business models, signalling a significant reset for one of India’s fastest growing digital entertainment industries.








