Applications
Doordarshan unveils mobile, digital initiatives
MUMBAI: Doordarshan will launch its Digital Video Broadcasting to Handhelds (DVB-H) service in the second half of 2006. The technology will help the consumer to access video clips on mobile phones. |
“With this technology, we will be able to make available the content of our four national channels on mobiles. Earlier, we had made available DD News in moving vehicles in Delhi through the Digital Video Broadcasting to terrestrials (DVB-T) earlier. Now with the DVB-H technology, we are entering the mobile space,” says Doordarshan director general Navin Kumar. In another initiative to explore advanced technology, DD will digitize its archive and make it available to the public as streaming videos. The content will be available to consumers on a per view basis. |
“Our effort is to share this content with people through CDs and streaming videos. In streaming mode, people will be able to watch the programmes in real time basis,” says Kumar, adding that discussions are presently on with various telecom service providers in this direction. |
Applications
Canva acquires animation and AI startups Cavalry and MangoAI
The deals strengthen Canva’s push into enterprise and AI-led design workflows
AUSTRALIA: Global visual communication platform Canva has stepped up its acquisition drive, buying UK-based 2D animation platform Cavalry and US-based AI startup MangoAI to deepen its AI-powered creative stack.
Cavalry, whose tools are used by brands including Amazon, Meta, Google and Netflix, will strengthen Canva’s motion design capabilities. The deal builds on Canva’s 2024 acquisition of Affinity, which has crossed four million downloads since launch. With Cavalry, Canva now counts seven Europe-based acquisitions, underscoring its global expansion strategy.
MangoAI, an early-stage startup focused on video advertising optimisation, will integrate its reinforcement learning systems into Canva AI. The move aims to enable brands to generate personalised marketing content in real time, cutting production cycles while improving campaign performance. MangoAI co-founder Vinith Misra will join Canva as reinforcement learning lead in its research lab.
Canva co-founder and chief operating officer Cliff Obrecht said the acquisitions reflect the company’s ambition to make professional-grade creative tools more accessible without sidelining human creativity. The goal, he said, is to bring everything from vector to motion design into a single, integrated suite.
The company now reports 265 million active users, including 31 million paid subscribers, and $4 billion in annualised revenue, up 36 per cent year on year. The latest buys further position Canva against rivals such as Adobe and Apple’s Creator Studio as it pushes deeper into enterprise workflows.
Canva head of pro design marketing Liam Fisher, said AI is intended to act as a creative assistant rather than a replacement, reinforcing the primacy of craft and individual design judgement.






