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CCTV uses Tandberg Television MPEG-4 AVC HD system for Fifa coverage

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MUMBAI: Tandberg Television has announced that it is enabling China Central Television (CCTV) to provide its viewers with high definition coverage of live games from the Fifa 2006 World Cup in Germany.


CCTV is using Tandberg Television’s award-winning MPEG-4 AVC HD encoding and decoding solutions to maximize the bandwidth of its DS3 international link and its local delivery network.


CCTV is one of the 150 operators from 145 countries that have broadcasting rights from Fifa’s Host Broadcast Services (HBS). Live feeds from matches in 12 German cities are being broadcast around the world, including the final in Berlin on 9 July. For almost a year, CCTV has been broadcasting an HDTV service using a Tandberg MPEG-2 head-end system, states an official release.


“Broadcasting the World Cup in high definition is not only a magnificent achievement in its own right, but is also an excellent preparation for the upcoming 2008 Olympic Games in Beijing,” says CCTV chief engineer Ding Wen Hua. “The implication for large-scale broadcasting in HD is immense and this is a significant event in the Chinese, and Asian, television industry.”


As well as using Tandberg’s advanced HD compression, CCTV is the first broadcaster in Asia to use the new professional multi-format MPEG-2/MPEG-4 AVC SD/HD decoder, the Tandberg RX1290, which is being launched at Broadcast Asia this week.


he Tandberg RX1290 receiver is the world’s first multi-format MPEG-2/MPEG-4 AVC decoder, capable of processing and decoding more video formats than any other receiver and enabling network operators and broadcasters to deliver content from studio to studio and across networks to regional head-ends and affiliates, the release adds.

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Canva acquires animation and AI startups Cavalry and MangoAI

The deals strengthen Canva’s push into enterprise and AI-led design workflows

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AUSTRALIA: Global visual communication platform Canva has stepped up its acquisition drive, buying UK-based 2D animation platform Cavalry and US-based AI startup MangoAI to deepen its AI-powered creative stack.

Cavalry, whose tools are used by brands including Amazon, Meta, Google and Netflix, will strengthen Canva’s motion design capabilities. The deal builds on Canva’s 2024 acquisition of Affinity, which has crossed four million downloads since launch. With Cavalry, Canva now counts seven Europe-based acquisitions, underscoring its global expansion strategy.

MangoAI, an early-stage startup focused on video advertising optimisation, will integrate its reinforcement learning systems into Canva AI. The move aims to enable brands to generate personalised marketing content in real time, cutting production cycles while improving campaign performance. MangoAI co-founder Vinith Misra will join Canva as reinforcement learning lead in its research lab.

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Canva co-founder and chief operating officer Cliff Obrecht said the acquisitions reflect the company’s ambition to make professional-grade creative tools more accessible without sidelining human creativity. The goal, he said, is to bring everything from vector to motion design into a single, integrated suite.

The company now reports 265 million active users, including 31 million paid subscribers, and $4 billion in annualised revenue, up 36 per cent year on year. The latest buys further position Canva against rivals such as Adobe and Apple’s Creator Studio as it pushes deeper into enterprise workflows.

Canva head of pro design marketing Liam Fisher, said AI is intended to act as a creative assistant rather than a replacement, reinforcing the primacy of craft and individual design judgement.

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