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TRAI should reconsider Spectrum Trading, says DoT
NEW DELHI: A Department of Telecommunications (DoT) committee has for the present turned down any proposal to permit spectrum trading.
In a report to the Telecom Commission, this Committee has however admitted that this finds place in the National Telecom Policy (2012). It has said there is need for a more holistic view on the matter to prevent ‘some unintended consequences’.
It feels that the Telecom Regulatory Authority of India (TRAI) should be asked to give a detailed recommendation in this regard. At present, only right-to-usage of spectrum is auctioned and the legal framework under which it can be treated as transferable and tradable in whole or part needs to be prepared, the Committee added.
According to the report, any Presidential Reference on this issue should be in conformity with the Supreme Court order in the 2G spectrum allocation case.
The Committee says there is need for assessment of market sale of spectrum. This would assume more importance in merger and acquisition (M&A) cases, for assessment of the fair value of spectrum, where the entire business might be taken over as a going concern along with the spectrum, without separate determination of the price. It should also have provisions to curb fly-by-night operators entering for only trading benefits.
Earlier, the DoT had sought TRAI’s views on the conditions and timing for allowing trading of what got through auction, the quantity for trading by an operator, revenue payable and the legal, regulatory and technical framework. This followed a recommendation by Planning Commission Deputy Chairman Montek Singh Ahluwalia to Communications and Information Technology minister Kapil Sibal to allow trading of spectrum. The matter was also discussed in a meeting of the Empowered Group of Ministers (EGoM) on telecom headed by Finance Minister P Chidambaram.
The DoT committee has said TRAI should reconsider sharing of spectrum. Guidelines are to be finalised for the sharing of spectrum in accordance with the TRAI suggestion on a spectrum management and licencing framework. However, the present recommendation for a flat spectrum usage charge would impact the previous recommendation, it felt.
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AI Impact Summit ’26: Adobe offers Firefly, Photoshop free to Indian students
Adobe to equip 15,000 schools, 500 colleges with free AI tools
NEW DELHI: Adobe has unveiled a major education-focused investment to expand access to its AI-powered creative and productivity tools for students in India, as the company deepens its alignment with the government’s skilling and creator-economy ambitions.
Announced at the India AI Impact Summit, the initiative will provide applications such as Firefly, Photoshop and Acrobat free of charge to students through accredited higher education institutions across the country. The package includes software access, structured curriculum, training modules and industry-recognised credentials.
The programme supports the government’s ‘Create in India’ vision and the Union Budget 2026 goal of generating two million jobs in the animation, visual effects, gaming and comics (AVGC) sector by 2030.
Working with the government, Adobe said it will make its AI tools and learning resources available at no cost to 15,000 schools and 500 colleges equipped with Content Creator Labs.
Shantanu Narayen, chair and ceo of Adobe, said the move would expand creative opportunity for millions of Indian students while accelerating the prime minister’s vision for a digitally skilled workforce.
Adobe said Firefly integrates creative AI models from partners including Google, OpenAI and Runway, enabling users to generate content using multiple models. Acrobat Pro will support productivity and collaboration tasks such as editing text and images.
Separately, Adobe India has partnered with NASSCOM FutureSkills Prime, a digital skilling initiative backed by the ministry of electronics and information technology, to offer free courses and certifications. The programmes are aimed at preparing students for roles across design, animation, gaming, marketing, media, e-commerce and technology.






