Brands
Myntra presents world’s only virtual Comic Con
MUMBAI: After the roaring success of the first-ever online Comic Con launched in May this year, Myntra has returned with a bigger, more immersive and engaging edition of one of the country’s greatest pop cultural celebrations. The second edition of this adventure-loaded virtual convention is being held in association with Comic Con India between the 25 and 27 of November, offering millions of fans, especially those living beyond Tier 1 cities, experiences similar to the offline Comic Con held in metros.
The in-app immersive comic experience from Myntra, offers six different universes for fans including, Justice League, Avengers, Star Wars, Cartoon, Earth and Time Travel. The event has a range of engagement activities, including, quizzes, crosswords, spotting the difference and more, to challenge the true fan’s knowledge of the universe. There is rich content for comic fans to explore and interact with, alongside the biggest fanboy inventory ever, comprising 10,000 styles across apparel, footwear, accessories, super hero action figures, comic books, Game of Thrones collectible books, superhero bobble heads, posters, mugs, home furnishing and even a chance to win passes for the San Diego Comic Con. Another interesting aspect of this edition is the personalized scorecard which is displayed on users profiles and helps them track their progress as they explore the multiverse.
Over 80+ brands, including Myntra’s ‘Kook n Keech’- the go-to brand for comic star studded merchandise which houses the largest collection of licensed products from Marvel, DC, GoT, Cartoon Network, Star Wars and Disney, will be available along with YK, Bioworld and others. Some of the popular superheroes and characters include, Superman, Batman, Iron Man, Captain America, Hulk, Deadpool, Harry Potter, Mickey Mouse, Spiderman and Wonder Woman. In the second edition, Myntra has also on-boarded key brands like The Entertainment Store, giving people across the country access to their merchandise.
Speaking on the occasion, Myntra Jabong head Amar Nagaram said, “Myntra is focused on providing its customers new and unique experiences and the virtual Comic Con is the latest in our efforts to engage our customers and give them access to the best of brands and comic merchandise. Pop Culture is catching up rapidly across the country and that is where the concept of an online Comic Con makes absolute sense, as it not only helps us reach and engage with a large fan base, but also underscores the brand’s culture and proposition.”
The current edition is also being promoted extensively on social media with themed content- like a superhero chatroom, engagement contests, influencer promotion and more. Myntra has also partnered with Comic Con India to have a shoppable kiosk with self-checkout in the offline Comic Con events in key cities. The most popular superheroes on Myntra over the last one year, across genres were, Captain America, Avengers, Iron Man, Deadpool & Punisher.
Brands
IPL franchises look beyond reach to monetise fan relationships
Study maps a Rs 45–50 crore annual upside from digital fan ecosystems
MUMBAI: After 18 seasons of relentless growth, the Indian Premier League has become one of the world’s most powerful sporting brands. Its franchises, however, are being told that reach alone is no longer enough.
A new analysis argues that the next phase of IPL franchise economics will be defined by how effectively teams convert broadcast audiences into long-term, owned fan relationships. The shift, it says, is from mass visibility to structured digital ecosystems that treat fandom as a compounding asset rather than a seasonal spike.
The central idea is simple: broadcast reach should be seen as the top of a longer value funnel. Digital engagement, in this model, is not a marketing afterthought but a system designed to turn anonymous viewers into known, monetisable users. Franchises that offer distinctive, personalised experiences can unlock direct revenues from fans and indirect gains through richer sponsorship propositions.
The study suggests that future media rights cycles will increasingly focus on yield per fan rather than raw viewership, reflecting a move from passive consumption to active participation. This places pressure on franchises to invest in digital infrastructure that goes beyond scale and focuses instead on repeatable outcomes: registrations, behavioural insight and personalised activation across platforms.
First-party fan data sits at the heart of this strategy. When identity, preferences, engagement history and transaction signals are unified and operationalised, franchises can segment audiences more precisely, improve retention and lift lifetime value. Without such a digital engine, fan monetisation remains episodic and hard to scale.
Done well, the report estimates, this approach could compound value of up to Rs 45 crore annually for a franchise over time, while also deepening long-term fan relationships.
The underlying opportunity, pegged at roughly Rs 50 crore a year, is broken into four levers: data-led sponsorship and advertising uplift (35 per cent, or Rs 16–18 crore); direct-to-fan commerce and experiences (30 per cent, or Rs 11–14 crore); memberships and recurring fan revenue (20 per cent, or Rs 7–9 crore); and efficiency gains that free up capital for reinvestment (15 per cent, or Rs 5–7 crore).
Actual outcomes will vary by market size, fan base and execution capability. But the direction is clear. The future economics of IPL franchises, the analysis concludes, will hinge less on how many fans they reach and more on how many relationships they own.






