Event Coverage
Blue Pixels Animation Studios is geared for its MIPCOM debut
MUMBAI: It is time for the biggest content market in the world which takes place in the small picturesque village of Cannes in the south of France. MIPCOM which attracts more than 12,000 participants from more than 100 countries, is held at Palias des Festivals off the Croissette.
And their sole purpose: vigorously buy and sell content – for every screen, whether television or the phablet or online or the phone and for every window – whether terrestrial or IPTV or pay per view or VOD. It’s the biggest platform for broadcasters and distributors to meet, exchange ideas, thoughts and content worldwide.
Blue Pixels Animation Studio director Vivek Bolar is kicked about his company’s date with MIPCOM this year. Says he, “It is our first year at MIPCOM as an exhibitor and we know it will give us ample opportunities to meet distributors, know them and get their feedback on the content that we have created.”
The five-year old production house strives to create entertaining stories and memorable characters. As an artist driven studio, it is built around an exceptional and talented team of artists. Having its feet firmly in 3D animation, Bolar believes it has a strong hold in architectural visualization and has been recently expanding into intellectual property (IP) creation.
The reason for attending MIPCOM this year he reveals is that it’s a platform where his company can interact with the distributors. “All the broadcasters and distributors attend MIPCOM and MipJunior. We have updated our work which we will show them and hopefully should close a few deals or get further insights on how to get it better.”
He recalls the moment when he attended MIFA event that was conducted in Annecy this year. “Our IP, “Ande Pirki” made its first global appearence in MIFA and we opened to some excellent reviews.”
This MIPCOM, their main focus will be to showcase the updated promo and a webisode to the distributors and broadcasters. Based on the response and feedback , it plans to create 7-minute 52 episodes.
Focusing not only on linear television, it has also created a special content for the digital audiences.
Not aiming to target any specific market, Bolar believes, it has an advantage and can be sold all over as the content is non-verbal. “We are going through a distributor, who can leverage their contacts throughout the world and can sell the content as far and fast as possible.”
The animation studio plans to target all platforms – whether it is IPTV, mobile, VOD or free to air platforms. ” but right now our main focus is to create contents for linear and digital platforms only” .
So what does the studio expect from Mipcom this year? “To close some great deals for this IP,” signs off Bolar.
Event Coverage
Anime India announces Amazon MX Player as co-presenting partner for Anime India Kolkata 2026
MUMBAI: Riding high on the success of its blockbuster Mumbai debut, Anime India is accelerating its nationwide expansion with the announcement of Amazon MX Player as the co-presenting partner for Anime India Kolkata. The partnership marks a significant step forward in the festival’s mission to deliver large-scale, accessible, and fan-first anime experiences across the country.
Scheduled for 14 and 15 February 2026 at the iconic Biswa Bangla Mela Prangan, Anime India Kolkata will launch the first regional chapter of what is set to be a year-long, multi-city tour. As the curtain-raiser for the 2026 circuit, the Kolkata edition aims to fuse the energy of global Japanese pop culture with India’s fast-growing community of anime, manga, and pop-culture fans.
A household name in digital entertainment, Amazon MX Player brings unmatched reach and cultural relevance to the Anime India platform. With its expanding focus on anime and youth-driven content, Amazon MX Player’s involvement as co-presenting partner reinforces Anime India’s vision of making anime culture more inclusive breaking barriers of language, geography, and accessibility to connect with fans nationwide.
Anime India Kolkata 2026 will showcase cosplay competitions, interactive zones led by the Indian Gunpla Community, India-39 Vocaloid Community, The Japan Curry, and Adda-o-Otaku by The Otaku Guild. Fans can join tournaments across fighting games, Pokémon VGC, and more. Acclaimed Japanese director Susumu Mitsunaka (Haikyu!!) will attend as guest of honour, appearing in panels and live sessions. Positioned as an immersive celebration of fan culture and industry collaboration, the Kolkata edition marks the beginning of Anime India’s nationwide expansion.
Sharing their perspective on the partnership, Amazon MX Player director Aruna Daryanani expressed, “Anime in India has evolved from a niche interest into a mainstream cultural movement, driven by an increasingly engaged and passionate fanbase. At Amazon MX Player, our focus is on expanding access by bringing anime to audiences across the country for free and in multiple local languages. Our association with Anime India reflects our commitment to supporting the growth of anime in India and deepening connections with fans, while continuing to build Amazon MX Player as a trusted destination for free, high-quality entertainment.”
“Anime India Kolkata is a celebration of how anime has grown beyond entertainment into a powerful cultural and creative force. By bringing fans, creators, and industry leaders onto one shared platform, the festival is helping define the future of pop culture in India,” said Anime India co-founder and director Neha Mehta.
The debut edition of Anime India 2025 in Mumbai attracted over 29,000 fans, quickly cementing its status as a landmark celebration of anime and Japanese pop culture. Riding on this overwhelming response, the Kolkata chapter is projected to draw more than 40,000 visitors across two days, positioning it as one of the biggest anime conventions ever held in eastern India.
Anime India is focused on bringing together fans from across the country to create a truly pan-India celebration of anime, manga, cosplay, gaming, and Japanese culture. With plans to expand into four key metropolitan hubs in 2026—east (Kolkata), north (Delhi), west (Mumbai), and south (Hyderabad)—the festival seeks to deliver globally benchmarked experiences while supporting and uplifting creators, artists, and fan communities throughout India.








