DNEG appoints Academy Award, Bafta winner Janek Sirrs as visual effects supervisor

DNEG appoints Academy Award, Bafta winner Janek Sirrs as visual effects supervisor

He will be based at the company’s Los Angeles studio

Janek Sirrs

Sirrs' list of production VFX supervisor credits to his name includes Marvel movies like “Doctor Strange in the Multiverse of Madness” (2022), “Spider-Man: Far from Home” (2019), “Spider-Man: Homecoming” (2017), “The Avengers” (2012), and “Iron Man 2” (2010). Other client-side VFX supervisor credits in his filmography include “Terminator Genisys” (2015), “The Hunger Games: Catching Fire” (2013), and “Batman Begins” (2005).

In 2000, Sirrs received the Academy Award and the Bafta Award for Best Special Visual Effects for his work on “The Matrix” (1999). He has subsequently received two additional Academy Award nominations, for his work on “The Avengers” and “Iron Man 2,” and two additional Bafta nominations, for his work on “The Avengers” and “Batman Begins.”

"I am proud to announce that Janek Sirrs is joining DNEG’s creative leadership team. I have admired Janek’s work for many years, and he is a truly outstanding creative leader who pushes the boundaries of what is possible on all of his projects. There are huge opportunities ahead for DNEG, as we drive our company forward in a world of technological advancement and new creative possibilities, and I am delighted that Janek is onboard as an important part of the DNEG creative team that is helping to lead that charge," said DNEG chairman and CEO Namit Malhotra.

Sirrs said, "As a client-side supervisor, I have worked with DNEG for more than twenty years, all the way back to Batman Begins and Mission: Impossible II. I am a big fan of the company’s work and its ethos. This new extension of my relationship with DNEG is incredibly exciting for me, as it allows even closer collaboration with DNEG’s talented teams, and the opportunity to develop groundbreaking and unconventional ideas, concepts, and approaches. One of my goals in designing and world-building for movies is to create something that has never been seen before, and I am looking forward to working with interesting and esoteric filmmakers to help bring a different take and a unique approach to the craft of storytelling."