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Card Access an emerging technology innovator has announced a new
way for parents to manage and keep track of the amount of time their
children play video games, watch TV, and spend on the computer.
The patent-pending Time-Scout Monitor easily, fairly and consistently
monitors and controls the amount of time a child spends using these
types of electronic devices.
With a simple, "no-programming" approach to the problem, parents
simply plug Time-Scout into the wall, and then plug the video game
player, TV, or computer monitor into Time-Scout. Time-Scout does
the rest by keeping track of each child's use. When the child's
allotted time is up, Time-Scout shuts down power to the device.
It becomes the "enforcer" instead of the parent, eliminating the
begging, pleading and battles over limiting electronic device use,
and lets parents control kids' time without having to be the "bad
guy."
Time-Scout Monitor becomes the on/off control for the device. Simply
by swiping cards like one does with an ATM or debit card, parents
add or subtract time from each child's Time-Scout account. This
can be done on a daily, weekly, or monthly basis. Parents can also
override the allotted time for special occasions, or lock kids out
of the device completely. Once accounts are set up, children then
swipe their personal cards when they start playing, watching or
surfing while Time-Scout keeps track of their time.
When finished, they swipe their card again, and Time-Scout stops
the clock and shuts the power off to the device. As the child uses
up their allotted time, Time-Scout gives warning beeps at the 15-,
5-, and 1- minute time remaining marks, giving the child time to
finish up a show or save a game. Each Time-Scout Monitor includes
account cards for parents and up to four users. Additional sets
of three cards can be purchased supporting a total of ten different
user accounts for each Time-Scout.
Kids media usage unhealthy: Harvard Ph.D. in experimental
psychology Harold L. Miller said, "Nearly every home in America
has a television set. Two-thirds of them have three or more sets.
Nine of every 10 homes have video game units or personal computers
for video games. Children in America spend more time with the TV
than they spend in school. Only sleep gets a greater share of their
time.
"By the time they're 10 years old, American children have
viewed 8,000 murders and 100,000 violent acts in TV shows. Saturday
morning shows average almost 20 violent acts per hour. As childhood
viewing of televised violence increases, so does the risk of committing
violent acts during the teen years and adulthood. The violent content
of many popular video games compounds the risk."
Time-Scout Monitor requires a standard household 120-volt outlet,
and is approved for use in the home by the Federal Communications
Commission. Card Access researches, develops, tests and manufactures
a variety of products and technologies..
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