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| Indiantelevision.com's
interview with Marvel Entertainment International president
Simon Phillips |
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'India
can become our number one market in Asia'
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| Posted
on 24 December 2007 |
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Marvel
Entertainment is tapping the comics business in India. Holding
the rights to iconic characters like Spiderman, X-Men and
Hulk, it has appointed Kids Media India (KMI) as a subsidiary
of Spacetoon Media to represent its licensing, merchandising,
publishing and promotional rights in the country.
Marvel
superheroes will be immediately available for licensing on
a wide range of consumer products including apparel, stationery,
publications, toys and games, party goods and accessories.
In
an interview with Indiantelevision.com's Ashwin Pinto,
Marvel Entertainment International president Simon Phillips
talks about the company's plans for India.
Excerpts:
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From a commercial standpoint, which are Marvel's top five
characters?
The number one character is Spiderman. We have
had three successful movies with Sony. An animated Spiderman
TV series, with 26 half-hour episodes, is scheduled to come
out next year. Then there is the comic book programme.
Our
number two character is the Hulk. The TV show in the 1980s,
which played globally, grew this character. A movie comes
out next year.
Our
number three character is the X-Men. This is a combination
property and we have made three movies with Fox. A number
of animated TV shows have been made around the X-Men.
Ironman is another character and we are putting a lot of efforts
in launching it as a film. This will be the first film that
Marvel Studios has done and will star Robert Downey Jr and
Gwyneth Paltrow.
What
is great is that Ironman is a superhero without superhero
powers. While Spiderman got his powers after being bitten
by a spider and Wolverine has claws, Ironman gets his strength
from a suit.
Tony
Starr is also clever and can analyse situations very well.
For us, it is about the relationship between the consumer
and the character. The closer it is, the more chance there
is to develop characters and create a broader licensing programme.
The
great thing is that our characters are flawed, and this makes
audiences identify with them. Spiderman, for instance, has
financial difficulties and so he has to take a job in a pizza
parlour.
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Globally,
is there is a difference in the popularity of these characters?
Each country has different characters for comic books. In
Australia, Elektra is a very popular character. Jennifer Garner
played her in a film.
The
great thing about Marvel is that we appeal to a broad spectrum.
Since we have 5,100 characters, we expose as many of them
as possible. If you are a comic book fan, you would know that
the Marvel storylines are all interlinked. Thus, you have
comics where Hulk meets Spiderman and others where Ironman
meets Hulk and Captain America. The more comics people read,
the more familiar they become with our various characters.
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Marvel's
business is divided into four operating segments - publishing,
licensing, toys and film production. How much does each contribute
in terms of revenues?
The break up changes every year. For example, this year
we have had three very successful movies. We started off with
Ghost Rider with Nicholas Cage, which, in India alone,
generated $4 million. We followed that up with Spiderman
3, which was one of the biggest movies of 2007.
We
rounded off the year with Fantastic Four: Rise of the Silver
Surfer. Although our roots lie in comic book publishing,
our box office presence coupled with our publishing business
meant that our licensing and merchandising programme grew
significantly.
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How much of Marvel's business comes from Asia?
The global comic market is fragmented. What you have is
traditional comics, and when you go to Korea and Japan you
have Manga. We are breaking into that area. If you talk about
traditional comics, Marvel is number one.
Asia is a growing market for us. Japan, the Philippines and
Singapore are our top three markets. However, I see this changing
over the coming years.
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How
does India fare?
We
entered India late last year. We had a successful merchandising
programme for Spiderman 3. We have a successful publishing
programme for Spiderman in India for many years with Gotham
Comics. We have also published an Indian version of Spiderman.
What
I am learning is that while the market is a niche vis-à-vis
the population, in terms of numbers it is huge. I would like
to think that within four years, India would be our number
one market in Asia. With Spacetoons, we will be on track to
achieve this goal. We have already started working with Spacetoons
in the Middle East.
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For
India, why did you decide to go with Spacetoon?
We went with Turner for Spiderman 3. However, Warner
has DC Comics, and so we realised that continuing the relationship
would not be beneficial for either party. We did research
on the intermediate market. We are happy with the work that
Spacetoons does in the Middle East for us. We are impressed
with how they have invested and grown that market.
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Which
are the key areas being looked at for India?
We have three areas to develop our licensing programme.
These are publishing, television and films.
As
far as publishing is concerned, we will work with Gotham comics.
Over the next three years, they will be developing localised,
Indian content around Marvel.
It is not just about publishing in English; it is also about
publishing in Hindi and regional dialects. We don't want to
create an elitist view of Marvel. The characters belong to
everybody.
Our
movies have worked well in India. Ironman and The
Incredible Hulk are slated for release next year. Another
movie called The Punisher will also be released. In
2009, Wolverine with Hugh Jackman releases. It shows
the origins of this X-Man.
We
follow this with television. The great thing is two of our
animated shows are being made in India. Ironman is
being produced by DQ Entertainment and Wolverine by
Toonz. These will complement our film offerings.
The
emerging trend for us is movies, followed by animation and
then merchandising. We are able to be consistent on air, and
that is why the consumer has a better relationship with our
characters on a continuous basis.
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'We
need to look at Bollywood and animation in India. We
want to see how Indian storytelling can be incorporated
into the Marvel world'
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In terms of merchandising, what are the key categories being
looked at?
In India, apparel will be key. This wil include T-shirts,
shorts, caps, etc. Back-to-school backpacks will also be there.
But the main area for us is promotional tie-ups.
India has challenges. Retail is fragmented. It is not as developed
as it is in the UK or US. You do not have multiple stores
yet. They are coming though. We have to look at the available
channels and then decide what will work the best. Our aim
is to develop programmes that will cater to consumers at all
levels.
We
are looking forward to generating Rs 250 million in revenue
from licensing in the first year. We are also keen on promotions
as it will help FMCG companies cut through the clutter. For
instance, two companies come out with mineral water. If one
of them has the logo of Spiderman, that company gets an edge.
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In addition to Spiderman, which are the other characters well
known in India?
Hulk has a strong fan base as well. Ghost Rider
was a bigger film than Shrek 3. In fact, it wasn't
far behind Pirates of The Caribbean 3. The aim is to
benefit from the success of films to introduce characters
to India. Then we develop merchandise and benefit also from
animation shows that we will launch. Not just in India but
in many other countries as well, Ironman is seen as a new
character by kids. The film is a great opening for us to tell
them about this character.
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Are you speaking to production houses regarding licensing
your characters for film and TV?
I haven't looked at this yet. India has a strong animation
business. I want to see Marvel find more production opportunities
in India and in other countries. We need to look at Bollywood
and animation in India.
In
every culture including India, you have stories of heroes.
Some characters might have mystical powers. I don't see those
being too different from Marvel characters. Marvel characters
live among us. Spiderman lives in New York. The X-Men characters
are from San Francisco. We want to see how Indian storytelling
can be incorporated into the Marvel world.
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ACK Media recently acquired Amar Chitra Katha while filmmaker
Shekhar Kapur and Richard Branson did a JV last year. Is Marvel
also looking at acquiring an Indian firm, which has iconic
Indian characters in its portfolio?
We would grow our business in different ways. I am always
looking for the right deal, and if there are Indian characters
that can enrich the Marvel portfolio, then we could consider
it. But 5,100 characters give us a full portfolio.
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What
do you feel about the quality of animation production available
in India?
When I see the two different types of animation shows
being done for us in India, I realise that the technical quality
is strong.
I
would like to see Indian companies not just being production
houses but also being distributors. At the moment, they are
a factory. I would like to see Indian companies come to us
for licenses, develop the stories, produce the work and then
distribute it globally. At the moment they are more a development
resource. I would like to see them progress to a level where
they become partners.
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How
important are videogames globally?
We have the biggest licensing programme of any comic
book company for this category. We have multiple partners.
Sega is launching the Ironman game, while Activision has the
Spiderman franchise. We work across multiple platforms - PS2,
PS3 Xbox, PSP, PC-based games.
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Is
innovation important to keep the comics genre fresh?
Innovation is key. Marvel recently launched the first
digital comic website. You have a growing consumer base who
want to own a product. It is something better than having
just a printed comic which is wonderful in its own way.
We launched virtual Marvel comics where you can read our offerings
online. It is not just HTML text where you simply keep scrolling.
We have created a technology whereby you zoom in on different
parts of the comic.
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Key
partners for Marvel include Sony for films, Sega for video games
and Jakks Pacific for toys. How have these relationships evolved
over the years?
The relationships differ across the various segments. Our
relationship with Sony has been for the Spiderman films.
We are also doing a TV series with them. With Fox, we did the
X-Men and Fantastic Four movies. Our biggest toy
partner is in fact Hasbro. The innovation that Hasbro does and
the marketing muscle that it puts behind our toys is important.
Playskool is another partner. Our deal with Sega helps us embrace
new technology and help kids and adults enjoy our offerings
at new touch points. In Italy, we have a partner who makes toys,
stationery and candy items. But they are not a big part of our
US business. |
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What
is the revenue split for film between theatre, DVD and merchandise?
It depends on the title. Sometimes merchandise contributes
almost as much as the box office. In some markets, DVD is booming
while in others it is giving way to VoD. |
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Is
Marvel nurturing ambitions of becoming a studio to be reckoned
with a few years down the line?
We have established Marvel Studios in Los Angeles. David
Liezel heads it. He and his team are putting together the Ironman
and Hulk movies. We want to bring the richness of our
characters out into the market in a more effective manner. For
Ironman, Paramount is our distribution partner, and for
The Incredible Hulk, our partner is Universal. |
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While
Spiderman is a hero, The Punisher can be seen as a dark antihero.
To what extent, has this affected his appeal?
It appeals to a different audience. Spiderman is a crossover
product. Everybody relates to Spiderman. The Punisher appeals
to an older audience. Not every character can appeal to a universal
fan base. The important thing is to remind them of the relationship
they have through great content. |
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There
is also a trend in films like Spidreman 3 and Batman
Begins where the superhero has a dark side. It is also getting
more violent. Can we expect more of this going forward?
Our characters reflect humanity. The dark side of Spiderman
after he was infected with Venom was not an effort to do deep
analysis. It is at the end of the day overcoming the dark side.
Good must triumph over evil.
In
terms of violence, Marvel comics are violent. They are not
U-rated comic books.
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