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"Online gaming is a nascent concept in India. We are today offering games
across various genres to suit the requirements of all age groups. We capitalised
on Bollywood with Salman Khan Zone. And now given the fact that cricket is not
just a passion but a religion in India it presented us with a huge opportunity,"
said Sawhney.
Within
15 days of the launch, the play-free portal has 10 lakh participants, with 20,000
adding every day. The potential is huge, but the market is nil
We
are creating the market, because this is the first interactive gaming portal from
India, adds Sawhney. Zapak.com
already has 150 games on its portal and within the next fortnight it would have
500, including golf, carom and chess. The online gaming market worldwide
in 2008 will be $55 billion, according to Sawhney. This is the first of the three
revenue models, Sawhney told indiantelevision.com after the press meet. This is
the Casual Games part, where we are not really targeting revenue as the
primary issue. We have a huge market to rope in and for that what we are no concentrating
is creating the right kind of ecosystem. He revealed that in the near
future, sometimes early next year, the second revenue model would be unfolded
with the introduction of the MMOG segment. During this, they would have payment
gateways and people can pay through credit cards, cash or prepaid cards made by
the company. The last phase would be the introduction of the gaming cafes,
and that too would happen this year. We shall have 10 signature gaming cafes
in 10 top cities, to start with.
Sawhney expects the Indian market
to touch 10 million players in the next three years and 50 million by the next
five. And this is not something for kids, anyone young at heart and willing
to learn new things and enjoy life is our potential customer." Local
content would be added later on and local language conversions as well, Sawhney
said.
Answering a question on whether they had
sought the experiences of cricket experts
for designing this game, Sawhney said, Our
animators told us that they had watched
1,000 days of actual cricket before designing
it.
One
can just log on to Zapak.com and play this game for free against anyone in the
world immediately.
Beginning
with the toss and weather conditions the
game goes on to give the liberty to try
all possible strokes and bowling styles
by the book. At the same time it allows
to try out innovative shots, choose the
field settings, face a no ball, derive the
benefit of overthrows and even get run out.
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