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XNA Game Studio Express will democratise game development by delivering the
necessary tools to hobbyists, students, indie developers and studios alike to
help them bring their creative game ideas to life while nurturing game development
talent, collaboration and sharing that will benefit the entire industry. During
his keynote presentation a few days ago at Gamefest 2006, a Microsoft game developer
event hosted by Microsoft in Seattle, Microsoft GM game developer group Chris
Satchell announced details of the new technology, which will be broadly available
this holiday season. XNA Game Studio Express will be available for
free to anyone with a Windows XP-based PC and will provide them with Microsoft's
next-generation platform for game development. By joining a 'creators club' for
an annual subscription fee of $99 users will be able to build, test and share
their games on Xbox 360 and access a wealth of materials to help speed the game
development progress. This represents the first significant opportunity for novice
developers to make a console game without a significant investment in resources.
During his keynote, Satchell talked about academic institutions that are
lining up to include XNA Game Studio Express in their course offerings. Also
showcased was the work of key XNA supporters Autodesk and GarageGames. Through
the Microsoft XNA relationship with Autodesk, the leading provider of 3-D authoring
software, game developers and enthusiasts can now more easily incorporate content
into XNA Game Studio Express via Autodesk's FBX file exchange format. Joining
Satchell on stage was GarageGames president Mark Frohnmayer who showcased ports
of its next-generation Torque tools and technology over to the XNA Game Studio
Express platform. |