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MUMBAI:
Columbia Pictures collaborated with Sway Studio
to utilize its expert techniques like macro
photography, specialty lighting and animation
to create the 3D opening sequence for Robert
Luketic's feature film 21.
Utilising
these techniques, Sway, an animation, effects
and design studio in North America, has shaped
a photo-realistic environment mirroring an iconic
Las Vegas casino in the adventure film.
"We
created a macro world in which the camera travels
to within mere microns from the surface of the
cards and poker chips. This technique added
a level of detail that would have been unattainable
for a real-world camera," said Sway VFX
supervisor Chris Nichols.
Sway
was preferred by VFX supervisor Gray Marshall
(Gray Matter FX) and editor Elliot Graham to
incorporate a photo-real approach and, thus,
adapt the original environment in the film.
Sway's
techniques were also required to develop a unique
image format that was able to support such extravagant
textures. Large lens flares, blinking slot machines
and a virtual depth of field gave life to the
smoky casino atmosphere.
Columbia
Pictures' action film, 21, is inspired
by the true story of the very brightest young
minds in the country - and how they took Vegas
for millions.
The
film is based on the book Bringing Down the
House, written by Ben Mezrich.
While
Elliot Graham has edited 21, William
S. Beasley, Brett Ratner and Ryan Kavanaugh
are its executive producers.
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